![]() |
Re: Eye Shield
Had them on the front lines on turn 30 with MA Ulm.
|
Re: Eye Shield
Quote:
|
Re: Eye Shield
The eye shield has uses against thugs or buffed calvary types, yet usually I use a lucky shield or charcoal shield for general enemy armies.
|
Re: Eye Shield
Quote:
Jazzepi |
Re: Eye Shield
I almost spat out my soda there with that description, Jazzepi. I blame you if I need replace a keyboard.
|
Re: Eye Shield
Probably eye shield opponents have just been unlucky in my games, but I find strange how often mr 10-11 units or even thugs with 15 or 16 mr lost 2 eyes fast (but cleveland is right, there is no bug making eyeloss automatic, very high mr units resist).
Anyway, eye shield being a good counter against elite units I finally agree the cost may be right (counters are so rare to allow to resist against things like F9W9 sacreds, that this one desserve to stay available). |
Re: Eye Shield
I think it should be available..just at a higher price.
|
Re: Eye Shield
Wanted to say "as available", as an easy to forge anti sacred rush counter most nations may use (increasing gem cost would also increase path requirement, so make it an item for high nature nations/pretenders only).
|
Re: Eye Shield
What I first registered on the forum, a thread exactly the same as this one was going around. It's definitely a good shield, although probably not overpowered. The more a player relies on a few powerful units, the more Eye Shields hurt. But it's really more of an annoyance than the kind of thing that can turn the tide of war.
Mildly related question: If a unit loses and eye and you give them an artificial forged eye, do they put it in the empty socket or do they poke their other eye out? |
Re: Eye Shield
They poke their eye out. Magic eyes have the 'eyeloss' effect.
|
All times are GMT -4. The time now is 04:13 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.