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Re: Inconsistant outcome
Yeah all mine were in SP
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Re: Inconsistant outcome
I find it more likely that the problem is in specific calculations in battle resolutions rather than a problem with random numbers. For example, using a different function for checking morale in the replay phase then the hosting phase.
What you are talking about (Ewierl) is IIRC a bug that has been squashed long ago where on different OSs the random code got evaluated differently (specifically, in a "if(random()>random)()" on some OSs the left one was resolved first and on other the right one), which lead to wildly different results. This case is a bit more subtle, and I'm guessing that it's an SP game, so was hosted and replayed on exactly the same machine. I'm pretty sure a save that shows the bug would be useful for Illwinter, especially if you can get a save from one turn before it happens. |
Re: Inconsistant outcome
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Re: Inconsistant outcome
dont understand what are you talking about, TP.
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Re: Inconsistant outcome
Damn I already explained it all, fine I'll try again.
I'm fighting a weaker enemy, I've destroyed many of their units and most or all of them are fleeing. Suddenly some weaker morale units will run. They will run despite all your enemy running and you outnumber/outpower the enemy. Especially if that group suffered much in losses during the battle. Then it becomes about the enemy reaching the end of the screen or being destroyed before my insane fleeing troops reach the end of the screen. If I win the battle those fleeing nonmerc units will have vanished, even though I control provinces around the area I won. Do you understand now? If not you'll need to be more specific in what confuses you. |
Re: Inconsistant outcome
Because morale checks are based on what has happened to that squad, not on the larger state of the battle.
Once a squad has taken enough damage, they'll start making morale checks every turn. When they fail one, they'll retreat. If they all make it off the field before the enemy does, you lose. That all seems straightforward, if a little strange http://forum.shrapnelgames.com/images/smilies/happy.gif I've never seen the disappearing troops though. They'll certainly be detached from their commanders and scattered, but I've never noticed losing them. Do commanders disappear? |
Re: Inconsistant outcome
I've not had issues with the commanders fleeing, especially and win too.
If I lose the battle fleeing nonmerc units appear in nearby provinces. Its only if I win that they disappear altogether. Also units will sometimes wait till all the enemy is fleeing and I'm clearly winning before they flee. Actually very often thats exactly when they start fleeing. Which makes no sense. Noone else is troubled by either aspects of this problem? |
Re: Inconsistant outcome
Well, does this happen with a variety of nations, or just a few? Do you use many small squads, or few large squads? Does this happen with high-morale troops in addition to low-morale troops?
I would think that more detail would be useful. |
Re: Inconsistant outcome
I've never had fleeing units disappear. Win or lose, they are either in the province or my nearby provinces.
I have had battle reports show losses that did not take place in the battle I watched, but that's rare. In SP the game always goes by the report. |
Re: Inconsistant outcome
could you attach the turn file TP?
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