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-   -   Sound Mod (http://forum.shrapnelgames.com/showthread.php?t=37239)

DRG January 27th, 2008 03:28 PM

Re: Sound Mod
 
Quote:

Cross said:
Hi Don,

Sorry to hear about your HD crash. I've had one or two of those, never good...

As for a 'sound map' I coincidently found an old one yesterday posted on some obscure corner of the internet.

It's a word doc and is similar to what you are talking about as it's a rough guide. It also lists sounds for SPMBT. I'll upload it to this post so you can download it.

I compared it to the SPWW2 sound map (rough guide) that I've been drawing up from scratch, and it's encouraging that we came to a lot of the same conclusions regarding the identity of various sounds. However, I disagree with it in a few places.

I've renamed the file but otherwise it's exactly as I found it.

When I've completed my own SPww2 map I'll also upload that.

cheers,
Cross


That one you found isn't one of ours. IDK who did that on. The one I had was done by a playtester in excel and compared the existing sound files used by both games and was produced when we were first working on MBT .

Don

Warhero February 17th, 2008 05:49 AM

Re: Sound Mod
 
Talking about sounds, have anyone here played Enhanced mod for SPWAW lately? It could be nice to get it's sounds converted into WinMBT... Are they compatible (I noticed that both games have wav files)?

Mobhack February 17th, 2008 01:05 PM

Re: Sound Mod
 
And they will be the copyright of matrix games. So you may need their permission - best to ask permission on the W@W message boards and/or check their copyright notice in their documentation?.

Also, we use a different sound system, so their samples may be too long/short etc.

Cheers
Andy

RecruitMonty February 22nd, 2008 04:00 PM

Re: Sound Mod
 
The samples work fine. I am sure they won't mind.

DRG February 26th, 2008 08:22 PM

Re: Sound Mod
 
Quote:

RecruitMonty said:
The samples work fine. I am sure they won't mind.

Don't bet on it.

Don


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