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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Killing named horrors? (http://forum.shrapnelgames.com/showthread.php?t=37240)

Kuritza December 25th, 2007 08:11 AM

Re: Killing named horrors?
 
>> They should retain all afflictions, though.

So basically, blindness takes care of Horror once and for all?

vfb December 25th, 2007 08:15 AM

Re: Killing named horrors?
 
Even if they horrors do normally keep their afflictions, all shape-changing units have a chance to lose an affliction when they automatically change shape. The nastiest horrors have multiple forms.

Kuritza December 25th, 2007 09:06 AM

Re: Killing named horrors?
 
No killing. Just blind him and do something until he routs. http://forum.shrapnelgames.com/images/smilies/happy.gif
At least I hope he routs. Earlier I wrote about the vengeance of the dead hordes who dont die so its your SK who dies because of the turns limit.

Zeldor December 25th, 2007 10:13 AM

Re: Killing named horrors?
 
Edi:

I am almost 100% I've seen two Bogus bands in one game. But it could be long time ago with 3.0

Endoperez December 25th, 2007 11:06 AM

Re: Killing named horrors?
 
I'm pretty sure Horrors have the tag that makes them see even when blinded/when their eyes are plugged out.

Edi December 25th, 2007 12:29 PM

Re: Killing named horrors?
 
Unique units that are killed and respawn through event have the same chance of losing afflictions as units changing from secondshape back to firstshape, so a horror killed when blind could return with its sight restored. At least one horror has both DV 100 and the blind attribute that makes it discard eye injuries.


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