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-   -   What happens if you... (http://forum.shrapnelgames.com/showthread.php?t=37388)

Sawyer January 15th, 2008 02:03 PM

Re: What happens if you...
 
Quote:


Quote:

Zeldor said:
And there won't be any magic path loss and so on?

It's possible the transformation can cause feeblemind or death. These are rare... at least from the testing I've done. Any successful transformation will have zero loss of magic paths.

Oh doctor, thank you so much!

NTJedi January 15th, 2008 02:46 PM

Re: What happens if you...
 
Quote:

Sawyer said:
Oh doctor, thank you so much!

You're welcome http://forum.shrapnelgames.com/image...es/biggrin.gif

Loren January 15th, 2008 03:46 PM

Re: What happens if you...
 
Quote:

Zeldor said:
And there won't be any magic path loss and so on?

The time I did it to the AI's pretender there was path loss.

NTJedi January 15th, 2008 11:20 PM

Re: What happens if you...
 
Quote:

Loren said:
The time I did it to the AI's pretender there was path loss.

Are you saying... you casted Transformation and then turned the nation to AI?
The transformation can kill and thus result in lost magic paths.

Loren January 16th, 2008 07:23 PM

Re: What happens if you...
 
Quote:

NTJedi said:
Quote:

Loren said:
The time I did it to the AI's pretender there was path loss.

Are you saying... you casted Transformation and then turned the nation to AI?
The transformation can kill and thus result in lost magic paths.

No, I'm saying when I fought the AI pretender with twiceborn he came back the next turn with path loss.

vfb January 16th, 2008 07:56 PM

Re: What happens if you...
 
Did he come back afflicted? ("Mute" will halve his magic paths).

NTJedi January 16th, 2008 11:47 PM

Re: What happens if you...
 
Quote:

Loren said:

No, I'm saying when I fought the AI pretender with twiceborn he came back the next turn with path loss.

There's a bug where someone with twiceborn will have a normal death instead of becoming a wight mage if retreating during an assassination.
I've never seen twiceborn cost magic paths when a living mage is killed. Twiceborn won't work again for an existing wight mage or any undead.
* might have had mute affliction as vfb mentions.


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