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-   -   Need help with moding Space Empries 4 Deluxe (http://forum.shrapnelgames.com/showthread.php?t=37450)

Suicide Junkie January 21st, 2008 10:00 PM

Re: Need help with moding Space Empries 4 Deluxe
 
The idea is to make a new type of sector which is a storm, but has an asteroids picture. It should always have cloaking. Copy & edit an entry from sectortypes.txt

Then in systemtypes, call for some of those new storms, with random locations, but also add a normal asteroid field with "same as X" for its location, where X is the storm.
Copy & edit the existing entries here as well.

Fyron January 22nd, 2008 03:09 PM

Re: Need help with moding Space Empries 4 Deluxe
 
Why would you go to all that trouble when you can just add the sight obscuration ability to asteroids in StellarAbilityTypes.txt?

Suicide Junkie January 22nd, 2008 03:55 PM

Re: Need help with moding Space Empries 4 Deluxe
 
Well, it was claimed that he couldn't see the asteroids after that.

Fyron January 22nd, 2008 08:32 PM

Re: Need help with moding Space Empries 4 Deluxe
 
This is a lie:

The Sight Obscuration placed on Asteroid objects will not hide them from view, just what is in the sector. It functions identically to usage on Storm objects.

Magnum357 January 25th, 2008 08:59 AM

Re: Need help with moding Space Empries 4 Deluxe
 
Really??? I actually tried doing that, putting "Sight Obscuration" on Astroids, but whenever I start a new game, the Astroids don't appear. If that is an easier way to do it, then I would definitly try that, but every time I add that ability to Astroids, they don't appear when a new game is generated.

Fyron January 25th, 2008 02:48 PM

Re: Need help with moding Space Empries 4 Deluxe
 
Whoops... it works in SE5, and I thought I remembered it working fine in SE4 too. Apparently it doesn't.


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