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Re: How to mod nations themselves?
They aren't hack jobs. They are OOB, SHP and LBM mods. End user stuff.
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Re: How to mod nations themselves?
What are the ratings for Denmark and so on then? How inferior are my forces? I need to know so I can make the necessary Morale and Experience changes in the game. As for battle generation, well I prefer to pick a map from somewhere or create one. So that isn't a problem.
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Re: How to mod nations themselves?
Well? I kind of need to know.
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Re: How to mod nations themselves?
Load the game, buy some troops and look at the ratings. In the time you've been waiting you could have easily figured it out for yourself. Denmark has an average 70 rating for morale and experience "Air superiority tables" are simply the chance one side or the other will have aircraft available if the air preference is set to XXX and NO I'm not publishing the code to show you OK ? Don |
Re: How to mod nations themselves?
So the air superiority rating has no bearing on whether your planes will drop their whole bomb load at once or how long it will take them to arrive on the field of battle then?
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Re: How to mod nations themselves?
No, it has absolutely nothing to do with that at all.
It's a number that is compared against the other OOB's air number, and is then churned through code to determine who gets assigned what allocation of air strikes if the air level is set to "XXX" (or in a long campaign, since these use "XXX" setting for air strikes, disregarding any end-user preferences). Andy |
Re: How to mod nations themselves?
Ah, thankyou. What determines the other thing then?
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Re: How to mod nations themselves?
What "other thing" do you mean?.
Andy |
Re: How to mod nations themselves?
Whether the planes dump their load all in one go or not?
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Re: How to mod nations themselves?
There is no such option, and never has been.
Andy |
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