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-   -   TI what is it good for? (http://forum.shrapnelgames.com/showthread.php?t=37532)

Ramm January 29th, 2008 07:59 PM

Re: Unauthorized Poll for SPMBT
 
DRG that sounds like an exellent suggestion, Do you have any particular countries in mind?

pdoktar January 29th, 2008 08:09 PM

Re: Unauthorized Poll for SPMBT
 
If you want taks and TI and a nice fight try for example germany vs. UK in 1980->2020 range. Although somewhat ahistorical (who cares..?), countries are pretty evenly matched and both have lot of high-tech equipment and good tanks against each other. If TI bothers you, try some latin american or african countries and before 1990.

DRG January 29th, 2008 09:05 PM

Re: Unauthorized Poll for SPMBT
 
Quote:

Ramm said:
DRG that sounds like an exellent suggestion, Do you have any particular countries in mind?

Try Yugoslavia against Yugoslavia in 1969.

There are a number of good maps that appear for Yugoslavia but if you want something interesting try pressing "View Map" then press the upper right hand button and enter 183

Don

Marek_Tucan January 30th, 2008 01:40 AM

Re: Unauthorized Poll for SPMBT
 
Quote:

Ramm said:
DRG that sounds like an exellent suggestion, Do you have any particular countries in mind?

Now drifting off the Balcans, but good matches might be found in Mid Europe as well - for example during the Cold War, Czechoslovakia vs. Poland or Hungary means almost the same kit for both sides, with enough difference in unit names to not get confused http://forum.shrapnelgames.com/images/smilies/wink.gif And Map Generator (pbuh) will get you most of times good terrain.

I'd slao recommend starting with smaller battles (both smaller maps than standard and less points), slowly expanding forcesas well as territory.

Mobhack January 30th, 2008 05:46 AM

Re: Unauthorized Poll for SPMBT
 
Not "ahistorical" since the NATO forces (and others) played exercises against each other. Just think of the casualties as being adjudicated by the umpires (DS staff, white hats) and/or MILES type laser gear.

I can recall being chased across Salisbury Plain by some "enemy" chieftains (with a DS staff landy following), when we were returning from a bn O group. They were heading into a hide area for one of our platoons, this resulted in Jocks popping up all over the place and indicating their presence, so as not to be run over!. 1/51 were on one side, the UK School of Armour cadre and some West German territorial paras were in the OPFOR. "A" company (us) inherited a lone ferret scout car we found out on weekend exercise from some TA Yeomanry unit. (Ferret scout car capacity, one officer cadet liaison orificer (moi), perched on the back deck, which was nice and warm on a cold night!). And I remember when the Germans were dropped, the exercise being temporarily put on hold with several "no duff" radio calls over the net for the medics to go deal with casualty calls on the paras..

Cheers
Andy

Ramm January 30th, 2008 11:01 AM

Re: Unauthorized Poll for SPMBT
 
Ty DRG, Mobhack, Marek for the quick response, I usually don't get this level of service even If I had to pay for it! I look foward to using Yugo vs Yugo on an "exercise" in the 1960's with heavy armour contrensation. Also I will give 183 a look. I suppose with a sad heart this thread is at an end unless anyone else has some comments on TI.

Again thanks!

RecruitMonty January 30th, 2008 11:08 AM

Re: Unauthorized Poll for SPMBT
 
1st Question: Yes. Nothing quite like brewing up a whole load of Soviet or Warsaw Pact tanks. That will teach them to cross the border without a permit.

2nd Question: Positively. Of course the side with TI is going to have an advantage that is what it is for. It also costs a pretty penny.

3rd Question: Hmm... Yes and? I play the scenarios from time to time but it has to be said I am busy moding things and testing changes.

Suhiir January 30th, 2008 10:42 PM

Re: Unauthorized Poll for SPMBT
 
Another fun scenario is US Army VS US Marines "War Games".

If you model your forces accurately the Army basically can't defeat the USMC when attacking them, but the Marines get totally creamed attacking the Army.

IronDragon February 8th, 2008 12:51 AM

Re: Unauthorized Poll for SPMBT
 
Quote:

I know personally I'd LOVE to see TI capability available at ranges (and costs) less then 40 hexes. There's no reason/need for a 40 hex range on infantry squads, MMG's, Inf AT (LAAW, SMAW, RPG, etc) weapons yet if you want TI capability you're currently "stuck" with a 40 hex range/cost.

I suspect this is one of those issues where no change is practical because it's buried in the code and would require going thru every unit in every OOB to implement.

It is not a 'code' thing insofar as a 40 hex range on thermal imaging devices. As I am sure we all understand, thermal imaging devices register the thermal (heat) radiation from objects. Radiated energy of this type travels in a straight line at the speed of light. Thermal imaging devices are line-of-sight, and are quite capable of 'seeing' well beyond 2000m (40 hexes). If anything, the 40 hex range limit within the confines of the came engine should be considered conservative.

PlasmaKrab February 9th, 2008 01:37 PM

Re: Unauthorized Poll for SPMBT
 
Well, low-wavelength infrared reflected on targets by the IR searchlight of old-style active night vision devices travel in a straight line at lightspeed as well, so where is the point?
Also, nothing whatsoever in the game will prevent you from having TI/GSR* units with vision ranges up to 255 hexes, for whatever good it will do.
I think, since we already had this discussion here, that Suhiir regrets that there cannot be units with TI sight range inferior to 40 hexes. Vision rating under 40 will not see through smoke as opposed to TI/GSR from 40 onwards.
Personally, I agree that for infantry vision devices, some AT weapons and maybe old low-tech stuff with poor definition, having a lower recognition range and accordingly lower cost could be interesting but I don*t think it is going to happen.

*Yes, TI and GSR are one and the same thing in the game, in the sense that they are just a property that allows a unit to see through otherwise obscuring elements (smoke, vegetation...). So no need to go all physicist, "TI" is what sees through smoke and what sees through smoke is TI, more or less.


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