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-   -   Formula for calculating overtaxation? (http://forum.shrapnelgames.com/showthread.php?t=37559)

Micah February 1st, 2008 06:57 AM

Re: Formula for calculating overtaxation?
 
I believe friendly dominion lowers unrest a bit each turn, so that's probably the cause of the slow decrease you saw vfb. I'm certain that enemy dominion raises unrest, so it would balance nicely.

vfb February 1st, 2008 08:01 AM

Re: Formula for calculating overtaxation?
 
Thanks Micah! You've solved one of the mysteries of the game for me! From now on, I'll definitely stop allowing tax to fall to 90% when my capital has 1 or 2 unrest.

Edit: So, I looked through all my games, to see where I could optimize by forcing tax to 100 where it's currently at 90 because of 1 or 2 unrest ... and they are all negative dominion provinces. Bah http://forum.shrapnelgames.com/images/smilies/happy.gif. At least I understand how this works now.

sector24 February 1st, 2008 02:16 PM

Re: Formula for calculating overtaxation?
 
Quote:

vfb said:
Thanks Micah! You've solved one of the mysteries of the game for me! From now on, I'll definitely stop allowing tax to fall to 90% when my capital has 1 or 2 unrest.

Haha, yeah that's the kind of micromanagement I'm talking about. http://forum.shrapnelgames.com/images/smilies/wink.gif Very good info though.


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