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Re: Formula for calculating overtaxation?
I believe friendly dominion lowers unrest a bit each turn, so that's probably the cause of the slow decrease you saw vfb. I'm certain that enemy dominion raises unrest, so it would balance nicely.
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Re: Formula for calculating overtaxation?
Thanks Micah! You've solved one of the mysteries of the game for me! From now on, I'll definitely stop allowing tax to fall to 90% when my capital has 1 or 2 unrest.
Edit: So, I looked through all my games, to see where I could optimize by forcing tax to 100 where it's currently at 90 because of 1 or 2 unrest ... and they are all negative dominion provinces. Bah http://forum.shrapnelgames.com/images/smilies/happy.gif. At least I understand how this works now. |
Re: Formula for calculating overtaxation?
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