.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Something that needs redoing (http://forum.shrapnelgames.com/showthread.php?t=37698)

Kamamura March 18th, 2008 01:16 PM

Re: Something that needs redoing
 
But you will kill off your population

Dedas March 18th, 2008 01:26 PM

Re: Something that needs redoing
 
Well population won't win you any wars, gold will however. So if you treat your population like any other resource you will see that you must invest, transforming it into castles. Castles means more resources and resources means more troops. With troops you can get more provinces and thus more population to tax.

If you play defensive and are not expanding rapidly I can see that killing population will mean trouble. But that trouble is nothing compared to the offensive players heading your way.

Also, in late game gold isn't needed much (except for upkeep), gems are. To get more gems you want magic sites and that means lots of provinces - see above.

NTJedi March 19th, 2008 01:41 AM

Re: Something that needs redoing
 
Quote:

Dedas said:
They are pretty good at patrolling (best in fact):
High AP (13)
Decent precision (10)
Low cost/upkeep (7)

The only Machakan unit that can contend is the archer but it is more expensive in both upkeep and cost (10).

Combine the milita with an eye of the lord and you can tax your provinces very high for a low price.

Using them for patrolling is good as long as you have no enemies which can attack those provinces... for large maps having them patrol essentially weakens the province for an easy takeover.

Dedas March 19th, 2008 03:29 AM

Re: Something that needs redoing
 
I agree. But early on they are decent on patrol, later you could use them as cheap chaff in your armies.
Oh, and they will eventually get some moral when patrolling due to experience. Add that to friendly dominion and they suddenly have 10.

Juzza March 19th, 2008 04:02 AM

Re: Something that needs redoing
 
Forget the militia being weak, it's more of the fact that, for instance, Acro gets hoplites in their province defence! why can't Machaka get their hoplites?

NTJedi March 19th, 2008 04:15 AM

Re: Something that needs redoing
 
Quote:

Juzza said:
Forget the militia being weak, it's more of the fact that, for instance, Acro gets hoplites in their province defence! why can't Machaka get their hoplites?

I agree... anything would be better.

Endoperez March 19th, 2008 04:52 AM

Re: Something that needs redoing
 
Quote:

Juzza said:
Forget the militia being weak, it's more of the fact that, for instance, Acro gets hoplites in their province defence! why can't Machaka get their hoplites?

MA Arco gets Peltast, 2xCardaces from PD under 20, hoplites and a Priestess for PD above 20.

Machaka gets 3 militia and 1 Warrior for PD under 20, hoplites and normal commander for PD above 20. If this was changed, something like 2xWarriors, 1xArchers for PD under 20, hoplites and perhaps a Witch Doctor for PD above 20 would be much better.

Tequilich March 19th, 2008 05:00 AM

Re: Something that needs redoing
 
Machaka is a nation that always cried out for a random in blood magic, maybe at the cost of a random in nature... Spiders make me think of blood for some reason.

Kristoffer O March 19th, 2008 06:07 AM

Re: Something that needs redoing
 
> Forget the militia being weak, it's more of the fact that, for instance, Acro gets hoplites in their province defence! why can't Machaka get their hoplites?

Otherwise you would never see militia and that would be a pity. What would you compare to flies then, I ask http://forum.shrapnelgames.com/images/smilies/happy.gif

All nations are created equal. Some nations are more equal. Machaka might not be the epitome of equality, but is still quite equal. Their graphics OTOH is rather unequal.

> Spiders make me think of blood for some reason.

You don't mean rain, do you?

Edi March 19th, 2008 06:13 AM

Re: Something that needs redoing
 
The FEDN magics are very thematic for Machaka. Blood, not so much, but if it was available for some randoms (e.g. the basic sorcerer), it would not be out of place. But it would pose the problem of adding more magic to them than most of the other nations get.

Currently the long-awaited Gath is the one being worked on, and presumably we will get Vanarus after that. Unless of course this thread happens to inspire Kristoffer to make an Early Era Machaka.

An EA Machaka could possibly have FAN with ED minor, that would be thematic in relation to most African mythologies in the early stage, with Earth and Death (closely linked in such mythologies) becoming more significant later (i.e. Middle Era).


All times are GMT -4. The time now is 11:23 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.