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Re: Has luck been accidentally nerfed...
I haven't noticed anything like that. But I still get way too many bad events with Luck 3...
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Re: Has luck been accidentally nerfed...
Quote:
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Re: Has luck been accidentally nerfed...
> when a restricted event is rolled it counts in the max number of event per turn even if not hapening for this nation ?
No, more like: check event - impossible - check event - impossible - ... - give up after 1000 rolls. |
Re: Has luck been accidentally nerfed...
Do you mean when a good event is rolled, if it is nation specific, it's discarded and not replaced? If it still counts against the limit of events per nation per turn, it could explain things.
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Re: Has luck been accidentally nerfed...
Test 1, more to come:
EDIT: This was done in Silent Seas, and by giving both nations some starting provinces. <font class="small">Code:</font><hr /><pre> dom 6 order 3 prod 1 magic 1 MA Man turn 1 turn 10 turn 20 turn 30 treasury 400 7400 16000 24000 income 820 813 900 900 upkeep 18 18 18 18 gems 0 1 1 1 notes got 1 free temple before turn 10 dom 6 luck 3 prod 1 magic 1 MA Ulm turn 1 turn 10 turn 20 turn 30 treasury 400 6900 15000 25000 income 700 700 780 444 upkeep 14 36 62 80 gems 0 20 41 89 notes Sometime between turns 20 and 30, Bogus attacked Ulm's capital. </pre><hr /> |
Re: Has luck been accidentally nerfed...
Test 2, more to come:
EDIT: This was done in Orania, by giving all nations 9 starting provinces. <font class="small">Code:</font><hr /><pre> dom 6 Luck 3 MA Arcos turn 1 turn 10 turn 20 turn 30 treasury 400 9800 21000 30000 income 1080 1040 950 780 upkeep 58 58 120 137 gems 0 12 22 42 notes Had just 6 provinces in the end. One rebellion, one vampire attack, not sure what the last one did. No plagues in the capital, income lost was due to province loss. Had received Whip of Command (constr 4) by turn 20. dom 6 Order 3 MA Mari turn 1 turn 10 turn 20 turn 30 treasury 400 9600 20000 31000 income 1000 1065 1088 1144 upkeep 14 14 14 14 gems 0 0 0 5 dom 6 Order 3 Luck 1 MA Agartha turn 1 turn 10 turn 20 turn 30 treasury 400 12000 24000 36000 income 1230 1190 1280 1322 upkeep 18 18 18 18 gems 0 0 0 5 Notes: Started with more farmlands, and an arena site (+25 gp). If the terrain gave +200 gp/turn, it would've netted 6000 gp by turn 30. dom 6 Luck 3 Misfortune 1 MA Pangaea turn 1 turn 10 turn 20 turn 30 treasury 400 9700 20000 33000 income 1050 926 1037 996 upkeep 24 35 72 116 gems 0 15 37 82 Notes: Had just 8 provinces in the end. I spied troglodytes and militia in one province; if that was the province lost it would've been The Deepest Cave event and +1 earth/turn sometime between turns 20 and 30. Had received Fire Brand (constr 4) by turn 20, and Moon Blade (Constr 6) by turn 30. </pre><hr /> |
Re: Has luck been accidentally nerfed...
Endoperez:
I guess you should make a custom map with equal provinces... and you forgot about Order 3 Luck 3. Also dominion spread is important... |
Re: Has luck been accidentally nerfed...
What were Pan's scales? Luck 3 Turmoil 1?
I dunno about the trogs, you can get them without the deepest cave, especially with turmoil scales. |
Re: Has luck been accidentally nerfed...
Final test, I won't bother writing everything out.
Late Age Arcos, Order 3 Misf 2 Magic 3: turn 1: 400, +961/turn turn 30: 27k, +920/turn, 7 gems Man, Order 3 Luck 3 Drain 3 turn 1: 400, +959/turn turn 30: 30k, +1064/turn, 55 gems got Ice Sword (constr 0), Blood Stone (constr 4) Tien Chi, Order 3 Growth 2 Misfortune 2 Magic 1 turn 1: 400, +1200/turn turn 30: 38k, +1400/turn, 19 gems note how much initial placement matters Agartha, Or 1 Death 1 Luck 3 Magic 1 turn 1: 400, +900/turn turn 30: 26k, +890/turn, 96 gems got Owl Quill, Ring of Fire (both constr 2), again note how much initial placement matters I did notice that during the first ten or so turns, the scales didn't seem to matter as much. I think if there's something wrong, it's just due to the scale spread bug screwing with the result. |
Re: Has luck been accidentally nerfed...
I think you would need to test thousands of turns to make it useful. In one game with Order 3 Luck 3 I got treelord's staff, 2 clams, few more items, also vampire count, barbarians. All in less than 30 turns.
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