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-   -   AI bug with conquered planets/captured ships (http://forum.shrapnelgames.com/showthread.php?t=3781)

Atraikius August 9th, 2001 04:15 PM

Re: AI bug with conquered planets/captured ships
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Master Belisarius:
Well, after 40 turns, the conquered planets still are not under minister control...

<HR></BLOCKQUOTE>

????

Don't have any idea why. Just Tuesday, I observed the AI I am working on for the Red Fury Chapter using a captured Cue Cappa moon to crank out troops.


Q August 10th, 2001 07:16 PM

Re: AI bug with conquered planets/captured ships
 
I recently had a game were I surrendered several smaller empires to a AI-empire to create a huge mega-AI empire (makes a really challenging opponent). Again the surrendered ships and planets were not under a minister control. However I did not wait long but corrected it manually as soon as I realised it: if you switch the AI off and immediately on again all planets and ships are under minister control. So IMO this is a bug and it should be not to difficult to correct it. Mail it to MM if you didn't do that already.

Rollo August 11th, 2001 01:01 AM

Re: AI bug with conquered planets/captured ships
 
So far, none of the captured ships and planets were used by the minister http://www.shrapnelgames.com/ubb/images/icons/icon9.gif.
One useful thing I found out is that fleets with Troop Transport will always use the Capture Planets strategy, no matter what the default strategy for fleets is.

Rollo

Master Belisarius August 13th, 2001 03:48 AM

Re: AI bug with conquered planets/captured ships
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Rollo:
One useful thing I found out is that fleets with Troop Transport will always use the Capture Planets strategy, no matter what the default strategy for fleets is.

Rollo
<HR></BLOCKQUOTE>

Yes, I can confirm that. But sometimes the AI take some turns before change the strategy to Capture Planets.

Rollo August 22nd, 2001 12:24 PM

Re: AI bug with conquered planets/captured ships
 
In my latest tests, when I played against the AI and not with the AI, I noticed that the computer player DID use captured planets and ships. I have a savegame (for the planet issue), if anybody is interested.

Rollo


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