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-   -   Siege mechanics in manual wrong? (http://forum.shrapnelgames.com/showthread.php?t=37875)

ano March 3rd, 2008 07:10 PM

Re: Siege mechanics in manual wrong?
 
Mindless units crack walls really fast. Lankan soulless are the cheapest wall-breakers. I think, they don't really have a penalty for sieging, because Breaking is always easier than building;)

Saulot March 3rd, 2008 07:42 PM

Re: Siege mechanics in manual wrong?
 
*imagines llamabeast pulling his hair at the thousands of birds he's summoned*

*points and laughs at llamabeast*

http://forum.shrapnelgames.com/images/smilies/wink.gif

Xietor March 3rd, 2008 07:44 PM

Re: Siege mechanics in manual wrong?
 
I have seen dozens of players use birds in mp games to siege, so it is not just llamabeast. But I did test them because i was considering using them for the 1st time and i wanted to see what bang i was getting for my buck(not being a trusting guy).

NTJedi March 3rd, 2008 07:45 PM

Re: Siege mechanics in manual wrong?
 

When using map edit commands I could not find any logical formula for sieging units verses the defending units.

Endoperez March 3rd, 2008 07:53 PM

Re: Siege mechanics in manual wrong?
 
What about the poor monkeys? Why doesn't anyone think of the monkeys!

Xietor March 3rd, 2008 08:11 PM

Re: Siege mechanics in manual wrong?
 
Excellent point Endoperez.

One way To help the Monkeys would be to give elephants a siege bonus since they are highly trainable and would likely be good in a siege.

llamabeast March 3rd, 2008 08:41 PM

Re: Siege mechanics in manual wrong?
 
I always imagined the birds were dropping rocks, not pecking at the walls!

Saulot: Your post made me laugh. http://forum.shrapnelgames.com/images/smilies/happy.gif

Sombre March 3rd, 2008 11:00 PM

Re: Siege mechanics in manual wrong?
 
Yes, let's boost elephants, they aren't good enough already ;]

Lingchih March 3rd, 2008 11:21 PM

Re: Siege mechanics in manual wrong?
 
I always imagined the birds were swooping in and pecking the eyes out of the defenders on the walls. Seems logical to me.

chrispedersen March 4th, 2008 02:17 AM

Re: Siege mechanics in manual wrong?
 
Well,

If you guestimate that the animal tag is worth -1.. this means that 20 hawks *.25 = 4.

Plus the greathawk 2.21 = 6. Round down. Seems to fit the data point.

But I'm too lazy to test it with 10 elephants.


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