![]() |
Re: Hidden in Sand does not work properly
According to Edi, Dust Priests have
Fixed E1D2H2 Randoms 100% FES 50% F 50% D but I think that's actually two 100% chances of FES, or magic scale can improve the results. |
Re: Hidden in Sand does not work properly
Hidden in Sand does have a high cost for the end result, but the real value comes with the dust priest with fire magic. The game has very few summoning commanders/mages which arrive with fire magic. So if you need access to fire magic then it could be worthwhile, but if you're looking for an army I would suggest living statues or mechanical men for a better deal.
|
Re: Hidden in Sand does not work properly
The Fire is just random, but I think the chance of getting at least some fire is good, and they always have Death so that ensures access to Flaming Skulls. Similar access to Earth/Astral is also noteworhty, especially if Astral 2 is possible (and ologm says it is).
|
All times are GMT -4. The time now is 04:19 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.