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-   -   Indy spell casting levels (http://forum.shrapnelgames.com/showthread.php?t=38155)

PvK May 13th, 2008 02:57 AM

Re: Indy spell casting levels
 
I imagine you could... unless it's linked to research levels, in which case that'd be the thing you could change.

Endoperez May 13th, 2008 05:23 AM

Re: Indy spell casting levels
 
Giving indep nation researchlevel 0 copies of common spells doesn't seem to work. I used #restricted 23.

Edi May 13th, 2008 05:53 AM

Re: Indy spell casting levels
 
Indep grimoire is hardcoded.

Endoperez May 13th, 2008 06:00 AM

Re: Indy spell casting levels
 
No hurt in trying, though.

Do you happen to know if the grimorie is hardcoded in the spells themselves, or in an invisible list somewhere? It could be just another number in the special effects field, at least theoretically...

Edi May 13th, 2008 06:10 AM

Re: Indy spell casting levels
 
Invisible nonmoddable list. Kristoffer has stated as much on the public forums.


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