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-   -   Ultimate Vehicle Size (http://forum.shrapnelgames.com/showthread.php?t=3879)

Andrés December 9th, 2001 01:42 AM

Re: Ultimate Vehicle Size
 
As I promised in the Non Standard Hull thread, and thanks to my brother insistence I've resurrected this mod.
I revised it, made it compatible with the Neo-Standard pic set, and included patched AI.

http://se4kdy.cyberwars.com/files/

capnq December 9th, 2001 05:11 AM

Re: Ultimate Vehicle Size
 
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>You are the first mod (to my knowledge) to include a properly working Modinfo.txt<hr></blockquote>The latest Version (1.2) of my Hypermaze mod works with your launcher, too.

Andrés December 9th, 2001 06:00 AM

Re: Ultimate Vehicle Size
 
Hey that's an old comment.
Most mods now work with the laucher, that now with gold will become a standard part of space empires.

capnq December 9th, 2001 06:52 PM

Re: Ultimate Vehicle Size
 
D'oh! I saw Andrés' comment bump the thread, but didn't even notice the date on the older Posts.

Andrés December 12th, 2001 05:25 AM

Re: Ultimate Vehicle Size
 
http://forum.shrapnelgames.com/image...s/confused.gif
Does anybody here play or have played with this mod? Or are my brothers the only exeption?
If so I shouldn't have bothererd to post it since both of them play in MY computer.

HEMAN December 12th, 2001 10:06 AM

Re: Ultimate Vehicle Size
 
HEY, Andrés Lescano THANKS. I was looking for something like this ultimate vechicle mode for a very long time?.Im impress that you made this ?.
1 QUESTION; Is or will this be configured for XGOLD mode?.
2 QUESTION; Will you be interested in makeing a shipset like federation shipset pics to fit this ?. as you know star trek the next generation + has many types of ship hulls?. HERES a site with a lot of pics if interested. http://baudelaire.princeton.edu/jeff...ips/index.html (AND) http://home.coqui.net/hannbio/index21.html

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