![]() |
Re: No Magic sites
so blood nation will win
|
Re: No Magic sites
I think this is a fun idea. I would like to see the magic capped at 2, with sites extremely rare. As pure a military sim as you can make it, anyway. I would be interested in joining a game like this. Cor2, I think the mod you are looking for is in the mod forum with the stickied post that is a compendium for all the mods. Maybe someone a lot smarter than I can look at KO's mod, and see how he capped it, and try and change it to two, or even 1 or 0. Just the magic we start out with.
|
Re: No Magic sites
Yeah, I like the idea too.
|
Re: No Magic sites
Sounds like a good idea anyone know where to find the mod
|
Re: No Magic sites
Yes it's here attached at the start of this thread.
|
Re: No Magic sites
I would also strongly recommend a ban against blesses higher than, say, level 6 then as well...
|
Re: No Magic sites
Thanks I got it
|
Re: No Magic sites
quantum_mechani already proposed the idea of not adding any magic to your pretender chassis, which would kill blesses entirely...
Seems like a better solution to me than capping it at 6. |
Re: No Magic sites
True. Though if you're using a spell-removing mod, you could also remove the blessing spells.
|
Re: No Magic sites
This sounds like fun to me.
No Tartarians, no master enslave, no wish no funneling of everything into 3-4 tactics which are more available to certain nations rather than others. |
All times are GMT -4. The time now is 11:02 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.