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Re: Which nations are not dependent on their capit
Jomon's sacreds are capital only but their mages and other leaders are not. As the sacreds are not really built (they are not that good and can't be massed quickly for a bless strategy) Jomon is not reliant on it's capital.
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Re: Which nations are not dependent on their capit
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The Priest Smiths are convenient and can be quite formidable, but MA Ulm is by no means dependent on them. Compare to e.g. EA T'ien Ch'i whose Master of the Five Elements and Celestial Master are both capital only. |
Re: Which nations are not dependent on their capit
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Second I donŽt agree MA atlantis is a weak nation at all. Teleporting national thugs that remain powerful through all the game. Great magic artillery with w5 and f2 w3 mages. The e2 w3 kings kick *** too with just a robe and frost brand. Fully amphibious and very hard to face in the water. etc... If I would want to boost them IŽd give them a weak mage recruitable on land, or more national spells. But IŽd say they are good enough already, and great fun to play. |
Re: Which nations are not dependent on their capit
Atlantis mages have 8 precision, this doesn't really qualifies them as artillery, they do miss very often (or kill their own chaff) I've lost big battles with 6+ of those palls (the 5W, 3W 2F ones) because they kept shooting on their own troops, or destroying the green.(and they only are average thugs, because of their low stats)
Other mages have this precision, but atlantis troops are no good, even mictlan regulars can crush them, and those two flaws combine into an under average nation. |
Re: Which nations are not dependent on their capit
IMO, the capitol only thing is a pretty big deal. In the EA, nearly everyone is heavily capitol dependent, in the LA most are not.
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Re: Which nations are not dependent on their capit
Any of the giant nations can produce a thug commander or werewolf type thug with the right bless out of every fort.
Ea Ermor has great troops and great battle mages out of every fort. |
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