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-   -   Mod: Nation: MA Marverni (http://forum.shrapnelgames.com/showthread.php?t=39032)

Zentar June 8th, 2008 01:27 PM

Re: Nation: MA Marverni
 
Quote:


The technical discussion went way over my head, but if I understood correctly it appears to have something to do with the order in which you activate your mods.

I am having a MIDDLE AGE crisis http://forum.shrapnelgames.com/image...es/redface.gif ! I can play several MA Mods simultaneously, however there is one conflict. I can not play MA Marverni with MA Skaven http://forum.shrapnelgames.com/images/smilies/rant.gif . My other problem is that I hate to choose since they are both very good. It doesn't look like order effects this.

Sombre June 8th, 2008 02:05 PM

Re: Nation: MA Marverni
 
What kind of conflict? ID clash or the magic paths problem?

Amhazair June 8th, 2008 03:23 PM

Re: Nation: MA Marverni
 
When I first noticed that above bug and loaded Skaven to see if it affected all mods, I had all units from both Skaven and Marverni in my recruitment screen, so I'm guessing it's a matter of same nation numbers?

Sombre June 8th, 2008 06:57 PM

Re: Nation: MA Marverni
 
Yep, a nation number conflict. There might be other conflicts as well. I try to make sure my mods don't conflict with each other and a few other ones that I'm familiar with in the same age,...

It's fairly easy to 'fix' if you want the mods working together. Especially if it's just the nation number.

Zentar June 8th, 2008 09:56 PM

Re: Nation: MA Marverni
 
Quote:

Sombre said:
Yep, a nation number conflict. There might be other conflicts as well. I try to make sure my mods don't conflict with each other and a few other ones that I'm familiar with in the same age,...

It's fairly easy to 'fix' if you want the mods working together. Especially if it's just the nation number.

Sombre my hero comes through again, and he says it is an easy fix [img]/threads/images/Graemlins/Hammer.gif[/img]. I am giving him my super hero award [img]/threads/images/Graemlins/icon09.gif[/img]. Thank you for the confirmation Amhazair [img]/threads/images/Graemlins/icon44.gif[/img].

Is there a nation mod number data bank so two different mod developers don't inadvertently use the same nation numbers?

I have checked EDI's Nation Modding guide (manual http://forum.shrapnelgames.com/images/smilies/cool.gif) and found that it has tables for early, middle, and late era nations that come with the current 3.17 version of the game. There doesn't seem to be a place where mod developers list nation mod numbers though.

Sombre's (famous http://forum.shrapnelgames.com/image...ies/tongue.gif) Mod List has names, authors, and descriptions of current nation mods and much much more. But even Sombre's Mod List doesn't list the nation mod numbers.




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