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Re: Legions of Steel
Yes, it was working fine but broke along the way.
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Re: Legions of Steel
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Re: Legions of Steel
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Re: Legions of Steel
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Re: Legions of Steel
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Unfortunatley the way the spell is working now targets the archers before the group of knights. http://forum.shrapnelgames.com/images/smilies/frown.gif In most scenarios if the enemy has reached your archers then you're on the last line of defense or offense. Suggested Fix: The spell Legions of Steel should target a group of nearby units with the highest protection first. |
Re: Legions of Steel
What about giving mages a bonus to targeting whatever's directly in front of them (i.e. between the mage and the where the enemy is supposed to start from). If there's a squad of infantry in front and squad of archers to the side, the infantry would be more likely to be boosted. It could also be used to make mages prefer to boost SCs above normal units by putting the SC in front of the mage.
The boost should have a rather short range, because otherwise mages would prefer to cast AoE damage spells to the mixed melee in the front and not the group of knights told to Attack Rear. The boost should not be bigger right in front of the mage. Otherwise the mage would start buffing himself and his bodyguards. |
Re: Legions of Steel
If you test legions of steel in version 1.00 of the game, it works just fine. Shouldn't be a problem to simply aim to have that code working again.
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Re: Legions of Steel
BTW, I used LoS recently with MA Agartha and the result is not satisfying, as it has been said here.
- Not only the mage does not target proper units but he carefully calls the spell on an area where he is the only target available and this was not so easy to compute http://forum.shrapnelgames.com/images/smilies/laugh.gif - but his own protection didn't gain even a single point of bonus after the buff. Arf http://forum.shrapnelgames.com/image...s/rolleyes.gif |
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