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-   -   Need help with Map Editor (http://forum.shrapnelgames.com/showthread.php?t=39215)

Agrajag June 14th, 2008 06:06 AM

Re: Need help with Map Editor
 
I'd be interested in a link to an explanation of how to properly implement a good algorithm for Delaunay http://forum.shrapnelgames.com/images/smilies/happy.gif
I was planning on doing something that would create similar output, but in a very inefficient way.

lch June 14th, 2008 01:10 PM

Re: Need help with Map Editor
 
Quote:

Agrajag said:
I'd be interested in a link to an explanation of how to properly implement a good algorithm for Delaunay http://forum.shrapnelgames.com/images/smilies/happy.gif

It's a very popular problem in Algorithmic / Computational Geometry. One popular algorithm by Fortune uses a sweepline, which you might have seen elsewhere, e.g. in a course on Efficient Algorithms. Understanding how the algorithm works is not that hard. Understanding why it really works and actually implementing it might be a little trickier. http://forum.shrapnelgames.com/images/smilies/wink.gif


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