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Re: Andean Zorro = MA; diff research/VP victory -
I'd like to be in as Machaka
I'd much rather have CBM as it allows for interesting things with low-level magic in comparison with vanilla. Besides it screws most of the spoiler combos and allows for a better balanced game IMO Graphs on because as was said a player could win without anyone knowing if it were off indy 7 fine by me HoF 10 if there are only 8 players, 15 if 10 or more |
Re: Andean Zorro = MA; diff research/VP victory -
I'd love to play as C'tis, if you don't mind a noob mucking around. =)
Nation: C'tis Map: Any's fine with me Indies: 7 Graphs: Off Victory: when one player controls half the capitals. CBM: No |
Re: Andean Zorro = MA; diff research/VP victory - open
I'd be happy playing with score graphs off, but only if the VP conditions are that a player needs to control over 50% of capitals (not cumulative) as mentioned by others. As I don't think it's possible then for a nation to become big enough to win without everyone else knowing about it. Although downside then is the obvious one of all starting locations being marked, which will help the early rushers. Anyone know of a way to avoid capitals being marked, yet still have control >50% of capitals as the winning condition? or is that being too hopeful?
I'd also vote no for CBM. I prefer to play my Dominions as God / illwinter intended. And HoF 10 if less than ten nations, and HoF 15 if over ten nations makes sense to me. |
Re: Andean Zorro = MA; diff research/VP victory - open
I'd prefer not to use CBM.
As for the VPs we could always report in this thread whenever someone takes a capital and keep track of it manually. |
Re: Andean Zorro = MA; diff research/VP victory -
Yeah, we could just not use VP's in the map. But let it be known that when you control X amount of capitols for X amount of turns, you win.
Or we could always just say if someone controls X% of total provinces, they win. Puts less of an emphasis on capitols and more so on steady even growth. |
Re: Andean Zorro = MA; diff research/VP victory -
I'm keen to play as Abysia if you'll have me, not fussed on the preferences
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Re: Andean Zorro = MA; diff research/VP victory -
I think I'm finally going to take Caelum instead of Machaka.
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Re: Andean Zorro = MA; diff research/VP victory -
The point with using VPs is to purposefully somewhat limit the length of the game. A simple percentage of provinces can drag on for over 90 turns, and it is not fun to manage 40% of 300+ provinces. VPs, and especially cumulative VPs, can be used to set a timer on the game, and make it a little less "thick"; preventing the drag of having to ever manage massive empires.
Ideally, the goal should be a game between 60-90 turns. Preferably closer to 60. With around 8 players, the origial VP formula I posted basically _can't_ last longer than 90 turns (even if everybody sat around, they'd accumulate enough VPs by then). I figure with people wrangling over the VP provinces and capitals, that formula should place the game at 60-90 turns. |
Re: Andean Zorro = MA; diff research/VP victory -
we still have a couple of spots open, sign up now.
looks like votes are leaning towards: CBM off graphs off VP's 50% of capitols it could still go either way with remaining votes. please pick a nation and vote on CBM, graphs, and whether you prefer percentage or cumulative VPs. |
Re: Andean Zorro = MA; diff research/VP victory -
i vote no to CBM, yes to graphs
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