.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Two-level randoms? (http://forum.shrapnelgames.com/showthread.php?t=39329)

Atreidi June 21st, 2008 04:47 PM

Re: Two-level randoms?
 
How do you do the two level randoms that are not 50,51,52? There must be other combinations...

llamabeast June 21st, 2008 05:23 PM

Re: Two-level randoms?
 
Nope, there are only those options. As I understand it, in Dominions2 the only randoms were elemental, sorcery or all. That's a very major improvement in Dom3 to my mind.

Endoperez June 21st, 2008 06:04 PM

Re: Two-level randoms?
 
There's #magicskill, which allows for linked randoms via the Dom2 mechanic (50, 51 and 52), and then there's #custommagic, which allows for non-linked and less-than-100-percent randoms via the Dom3 mechanic (bytemasks for enabling paths in the random).

Johan and Kristoffer can do linked randoms via the Dom3 mechanic, but we can't duplicate it by modding.

Atreidi June 21st, 2008 10:55 PM

Re: Two-level randoms?
 
Ive seen two-level randoms that only have two options (i think it was astral and earth). How was that done?

Endoperez June 22nd, 2008 04:17 AM

Re: Two-level randoms?
 
Quote:

Atreidi said:
Ive seen two-level randoms that only have two options (i think it was astral and earth). How was that done?

Was it a mod? If so, I haven't played it, but if someone can do a linked random I'd be interested to know it was done.

If not, "Johan and Kristoffer can do linked randoms via the Dom3 mechanic, but we can't duplicate it by modding."

Atreidi June 22nd, 2008 01:34 PM

Re: Two-level randoms?
 
No, it was no mod. I'll look for it. I think its a late age nation.

Edi June 22nd, 2008 01:45 PM

Re: Two-level randoms?
 
As has been said, this cannot be duplicated via mod currently. #custommagic <mask> <chance> is always a single point of path. JK and KO do not suffer from this limitation when making new nations since they put things directly into the source code.

Endoperez June 22nd, 2008 02:57 PM

Re: Two-level randoms?
 
This might be good time to mention that Johan (Karlsson, JK, Johan K.) and Kristoffer (Osterman, KO, Kristoffer O.) are the developers of the game, i.e. Illwinter Game Design. I don't think it has been mentioned even once in this thread.

Atreidi June 23rd, 2008 12:23 AM

Re: Two-level randoms?
 
Quote:

Endoperez said:
This might be good time to mention that Johan (Karlsson, JK, Johan K.) and Kristoffer (Osterman, KO, Kristoffer O.) are the developers of the game, i.e. Illwinter Game Design. I don't think it has been mentioned even once in this thread.

Thats mentioned in the manual. http://forum.shrapnelgames.com/images/smilies/laugh.gif


All times are GMT -4. The time now is 06:51 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.