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Re: Creating a fake map image file
Ha, that is a very cool idea Ballbarian! I may very well end up using that.
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Re: Creating a fake map image file
Hmmmm I was working on a command-line to the fantastic ImageMagick tools to do that. Or maybe a ghost-script to GIMP.
The purpose was actually to turn a map into one with just borders and pixels that could be used as an online view to have the national colors automatically filled into the provinces to show game progression. But I can see a use here also. |
Re: Creating a fake map image file
Oh wow Gandalf, if you could whip that up for me that would be really amazing. I was thinking about how to carry out Ballbarian's suggestion but had just about decided to give up because I couldn't face learning the necessary skills to modify the map.
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Re: Creating a fake map image file
I'm really surprised to hear that putting random white pixels into a map image doesn't work. What exactly is going haywire with that approach? Anybody care to give me an example?
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http://sourceforge.net/project/showf...group_id=59144 http://www.aasted.org/ (don't let the name "Coppermine java image uploader" scare you away, it's probably easier to get it working even without a Coppermine gallery installed than to implement an image uploading applet from scratch) Quote:
I could give you something in Python which does this in PIL, that would be about 5 lines of code. Somebody actually even asked exactly for this a couple of weeks ago on the image-sig mailing list. You could even chose to build binaries for any platforms you'd wish to support with that. But speaking from experience, if the process is too complicated, like this sounds, I'd say that people wouldn't bother to use it. |
Re: Creating a fake map image file
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Re: Creating a fake map image file
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Re: Creating a fake map image file
Okay lovely. I think what I will do is see how much demand there is for it, and if there's much I'll look into it. Do you think it would take me long to figure out? Given zero knowledge of javascript but lots of general programming experience.
I'm about to make the game creation process on my server fully automated, so that I don't have to get involved any more - I've been coding like crazy for the last week and a half or so. I'm going to provide as big a choice of ready-made maps as I can, and also I've included the option for people to upload their own .map files for map images the server already has. But I'm not sure how desperate they'd be to be able to provide new images. The plan is to make it so I can just not think about the server for months at a time without anyone having problems. What with my PhD writeup coming up soon, I think that would definitely be a good thing. |
Re: Creating a fake map image file
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Web development is not my forte either. I could slap together a VB program to generate the basic map, but that would only work for windows users and a few others who are set up to run it in a shell (or however they have been managing it). The conversion is pretty simple. I wish that I could just "record a macro" in Gimp. That would be the simplest, but if it is possible, I have no idea how. I only glanced at script-fu, but I just don't have time or energy to devote to figuring that out right now. http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Creating a fake map image file
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