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-   -   Population Resets to Zero (http://forum.shrapnelgames.com/showthread.php?t=39854)

Sombre July 29th, 2008 12:46 PM

Re: Population Resets to Zero
 
Seriously though, how many turns is that?

llamabeast July 29th, 2008 01:26 PM

Re: Population Resets to Zero
 
A _lot_.

cleveland July 29th, 2008 01:28 PM

Re: Population Resets to Zero
 
Quote:

Sombre said:
Seriously though, how many turns is that?

With Growth-3 and no bad events...about 950.

Mordici July 29th, 2008 06:23 PM

Re: Population Resets to Zero
 
In the three cases I had growth 3 and was playing Skaven on two of those occasions and Pangea on the third.

I'am kinda surprised I'am the only person who has seen this?!?! My games are on maps that are never over 300 provinces and a max of 12 nations. I mean there are folks on here that play on maps with over 1000+ provinces and well over 20 nations. If they had growth 3 this should come up before the end of such a large game.

sector24: I humbly accept your titles. It makes me want to make a Pretender to go along with them.

Loren: Like I said before I don't know the exact amount that makes the game go back to zero, but its around that number. That much I'am sure of.

Sombre: In the Pangea game it happened sometime around year 34.

thejeff July 30th, 2008 08:48 AM

Re: Population Resets to Zero
 
400+ turns. Wow.
I can't imagine lasting that long. Do you just push Host for most of those, or are you actually playing them out?
By turn 50-60 it usually takes me almost an hour per turn, scripting mages, figuring out what to summon/forge, manuevering armies etc...

MP games never last that long. Gandalf plays huge SP games, but I don't think he plays them out that long. Most people either end with victory conditions or just declare victory.

Edratman July 30th, 2008 12:41 PM

Re: Population Resets to Zero
 
Mordici, I bow to your perseverance. They should name a pretender after you: Mordici, Prince of Patience, Persistance and Perseverance.

I quit playing games when my turns take about an hour and a half, which is approximately when I have 100 provinces. (Wish I could get rid of my fascination for massive maps.)

I shudder attempting to imagine the time it takes to get to turn 400.

Loren July 30th, 2008 02:05 PM

Re: Population Resets to Zero
 
Argh! I tried to run a test on this. I took the smallest map, Hinnom and plopped on a few AI's. Pretty soon I smashed all the land ones and I was working on upping the PD in all coastal provinces to 125 so I could simply keep submitting the turn.

I wasn't paying enough attention and got dominion-killed.

Edratman July 30th, 2008 03:29 PM

Re: Population Resets to Zero
 
Loren, if you want to make another stab, set up one land nation per available land province and yourself as the sole water nation.

I think that should forestall AI expansion for quite a while.

Loren July 30th, 2008 11:47 PM

Re: Population Resets to Zero
 
Quote:

Edratman said:
Loren, if you want to make another stab, set up one land nation per available land province and yourself as the sole water nation.

I think that should forestall AI expansion for quite a while.

AI Expansion wasn't the problem. I didn't build many temples because I didn't want to dominion-kill the AI and I simply wasn't paying attention and let it dominion-kill me. I had all the land, there was one water nation that couldn't threaten me.

Edratman July 31st, 2008 09:58 AM

Re: Population Resets to Zero
 
That is how I understood it. My thought was that if there are many competing AI's as opposed to only one, there won't be a dominant dominion to kill you off while you try for 400+ turns.


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