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Re: Suggestion for new Cave Units.
1 Attachment(s)
The combat form (not much different)
I'd go back and touch this one up, but I screwed up and my version is corrupted. The version here should be fine though, I just can't redownload it. |
Re: Suggestion for new Cave Units.
It is majenta! http://forum.shrapnelgames.com/images/smilies/laugh.gif
Giant Centipedes would be cool too. Ewwwwww..... http://forum.shrapnelgames.com/images/smilies/frown.gif Also blind Albino Cave Snakes. |
Re: Suggestion for new Cave Units.
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Re: Suggestion for new Cave Units.
+1 for the giant centipede.
+1 for the beetle, what bout a fire spitting one http://forum.shrapnelgames.com/images/smilies/wink.gif I still think that would be cool a site you can enter and come out with a tamed random dinosaur from the Verne's "Voyage au centre de la Terre" underworld, +- like the void gate ^^ let my pure dreaming alone plz http://forum.shrapnelgames.com/image...es/biggrin.gif As Endo said, we already have the goblinz, and they r enough ^^ I think the caves are already well served. Agarthans have magma children, cheaper earth elementals, Umbrals. We already have bats. We already have spiders. We have plenty of scorpions. We already have a giant salamander. I don't think there are more things left which live in caves ^^ |
Re: Suggestion for new Cave Units.
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Re: Suggestion for new Cave Units.
We have cavemen already but what about the other prehistoric cave animals :
cave bear cave lion cave hyena giant ground sloth |
Re: Suggestion for new Cave Units.
Kobolds may fill the cave-dwellers niche, I dont think there are kobolds in Dominions yet. Also, Ageless (and middle-aged) Olms theme in Dominions is still intriguing me.
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Re: Suggestion for new Cave Units.
Worms!
Purple Worms could be size 6 and have a "swallow whole" attack or somethign like that. |
Re: Suggestion for new Cave Units.
Can of Olms!
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Re: Suggestion for new Cave Units.
kitty cats!
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