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Re: Blood slaves?
so the blood slaves' captors left during a battle, and the captors were thus unable to administer the drugs that keep the slaves disabled.
the slaves, now able once again, volunteered as normal units? rather than fleeing back to their villages? must be the Stockholm Effect. |
Re: Blood slaves?
Well, you know how Grumnir can be. In fact, I can just hear him now, screaming at the top of his lungs, flailing his stubby arms around, "HEY! You there! Oy, what's a bunch of frickin little girls doing on my battlefield? Well, don't just stand there and gawk at me, grab a stick or a rock and GET IN LINE SOLDIERS!!!".
O.O |
Re: Blood slaves?
Are there any mindless commanders in the game, I think there is only the colossal fetish god and he has leadership 10,
BUT the blood slaves have a leadership of 40!!! Oh and NT Jedi, this is a fly in teleport-tax-pillage earth attack and other spells alike war, only 1 border province. mind hunt against 25 MR I don't think it would work not that I have many who can cast that spell, disease demon I already have a disease dominion, MA C'tis, which makes the use of lore masters or any other indies VERY dificult! And there are stealthy thugs involved and those damn spies who make unrest, also a problem. |
Re: Blood slaves?
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Re: Blood slaves?
I remember that song!
Pretty awesome scenery too, early in. Too bad they cut so many corners. |
Re: Blood slaves?
You can build a castle in the province, then if it gets invaded your hunters and their slaves don't fight, they just hide in the castle.
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Re: Blood slaves?
and don't forget to put up a temple in the castle in order to increase the speed at which your loremasters become diseased!
;; |
Re: Blood slaves?
Why didn't I think of that? Thanks vfb.
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Re: Blood slaves?
forts are a bit expensinve.
you could also not put all your eggs in one basket. spread your blood hunters into different provinces. |
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