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Re: How to Kill the Ancient Presence
I agree though he is quite strong he is probably not worth the work, if you had access to one of the 3 whole battlefeild charm spells useable here then it would be a different story, especially undead mastery which according to my grimoire does not require a morale check for charming like the other 2 thus giving you a commander and a whole 100 troops in a single turn. Unless of course the manual is mistaken or there was a balance change on it.
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Re: How to Kill the Ancient Presence
Best way to clear a province of the Ancient Presence is a good mower. :)
http://forum.shrapnelgames.com/pictu...1&pictureid=64 (Works well for vine infestations as well.) |
Re: How to Kill the Ancient Presence
I would try the following:
Two small squads (2 x 10 Militia) in the right corner scripted: attack rear and hold + attack rear. Guarded mage placed in the opposite right corner a bit to the back side scripted: attack one turn, 4x Charm, retreat. This should give the mage time to cast the spell undisturbed. Retreat after 5 turns saves the mage. AI will probably choose evererything but not charm for him to cast. Advantages: -Repeating until successful. -Get rid of some unwanted upkeep suckers. |
Re: How to Kill the Ancient Presence
The best way to get a one-on-one with the guy is with assassination. You would need a mage/assassin with either astral, nature, or death magic to cast the approriate charming spell. Though, to be honest, I don't know what that would do for the ancient presence if you succeed.
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Re: How to Kill the Ancient Presence
Its not worth it. Unless the province has good magic sights. If it has good magic sights or is in a strategic spot and you have to have it. Best is lots of archers with some blockers. Otherwise save it for a late game undead mastery.
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