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-   -   Seraph equipment (http://forum.shrapnelgames.com/showthread.php?t=40322)

Kadelake August 28th, 2008 10:48 AM

Re: Seraph equipment
 
Is BE really that important? I was hoping that high awe and high protection should be enough to take care of non-magical attacks. Luck would be much more important I think.
The seraph starts with a fire shield so no need to cast it.
I noticed you didn't list mirror image. How useful is it?

Gregstrom August 28th, 2008 02:52 PM

Re: Seraph equipment
 
If you really want ethereal, perhaps the Wraith Crown then. It's crowd of free undead chaff might also be useful.

Kadelake September 11th, 2008 11:49 AM

Re: Seraph equipment
 
Quote:

Originally Posted by JimMorrison (Post 636244)
We have tied the Seraph to a post, and are forcing your former King of Flames to singe her, one feather at a time. When her mind has fully turned to darkness, and hate and vengeance her only thoughts - we shall Gift of 'Reason' her, and send her back to you - on wings of hate and flame.

I know something that doesn't work at least :D

Frost brand, the Ember, astral cap, rainbow armour, quickness boots, regen ring, reinvigoration ring.
Luck, phoenix pyre, blessing (+5 regen +2 reinvigoration), mirror image and mistform.

I thought it was quite impressive with 100% resistances and 23MR but I lost it to enslave mind in the first battle. Learn from my lesson, you can never have too high MR ;)

Agema September 11th, 2008 12:02 PM

Re: Seraph equipment
 
You're already getting +5 reinvig from the armour and bless, you probably don't need an amulet as well. Similarly, with bless regeneration, you might not need the regeneration ring. That's two slots that could be used for something else, like an amulet of antimagic.

Aezeal September 11th, 2008 12:51 PM

Re: Seraph equipment
 
well more regen never hurts

JimMorrison September 11th, 2008 04:12 PM

Re: Seraph equipment
 
Quote:

Originally Posted by Aezeal (Post 637744)
well more regen never hurts


Especially in a dual wield setup.

Gandalf Parker September 11th, 2008 05:46 PM

Re: Seraph equipment
 
Sounds like this would be a good addition to SemiRand.

Agema September 12th, 2008 05:19 AM

Re: Seraph equipment
 
Quote:

Originally Posted by Aezeal (Post 637744)
well more regen never hurts

Particularly true in this case true, considering the protec from rainbow armour and astral cap is only about 10.

I'd also consider a good shield, higher protec, or missile ward. It's unlikely the seraph would be hit in melee, but it's vulnerable to missiles as is. Regen +15 might be a lot of HP for a seraph, but enough bowfire and it might neither regain enough HP nor be able to avoid afflictions from a lot of small hits.

Kadelake September 12th, 2008 06:56 AM

Re: Seraph equipment
 
Have you considered that the seraph has 14 natural protection? That makes the protection from astral cap and rainbow kind of decent.

I agree that it might be vulnerable to missile fire but it depends a lot on what you're facing. My enemies didn't use missile troops but if you're facing massed archers you can always exchange mirror image for air shield or BE.

Olive September 12th, 2008 07:25 AM

Re: Seraph equipment
 
For cold protection, I would consider Frost Brand + Bone Armor. BA is expensive and has low protection, but SV is good.

A bit off-topic, but do you consider Gath's national summon worth 222 pearls ? It seems like a sort of Seraph with no magic diversity. What would you make summon one instead of wishing for a seraph + gor ?


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