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Re: Damage death?
You are not wrong. If you try to hunt an astral mage of any level he will cut your astral cord. If you try to hunt a province where there are both astral and non-astral mages and astral mages are level 1 or 2, you have a chance of killing a non-astral mage.
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Re: Damage death?
Edi, You're missing the point, if you could mind hunt it you couldn't kill it because of its hit points, I just find that interesting.
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Re: Damage death?
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My initial reaction was to a suggestion of mindhunting something that automatically has astral magic. That sort of things kind of stick out to me. I would never even have made the comment because without modding, it is absolutely irrelevant to a real in-game scenario. |
Re: Damage death?
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Re: Damage death?
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Re: Damage death?
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Also boosters help in detecting mind hunters. I remember someone asking that some time ago. |
Re: Damage death?
You could imagine astral probes and attacks as a bit like trying to sneak into someone's house. The better the homeowner is at astral magic, the better he can equip his house with intruder alarms, CCTV, guard dogs and so on. So a weak astral mage may only realise there's an astral assassin in his house when he's just woken up with his metaphorical throat already cut.
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Re: Damage death?
I stubbed my metaphorical toe once and it hurt like all getout. I can't begin to imagine what having your metaphorical throat cut feels like.
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