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Re: Set Battle Orders : More Options
I would like a "Cast this spell over and over no matter what happens" command. I second the skirmish one, too.
For that matter, it would be nice to be able to set some prioritary spells of our own... |
Re: Set Battle Orders : More Options
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Re: Set Battle Orders : More Options
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I was pretty much assuming for a "skirmish" order the unit would move forward initially, start firing/retreating, and then move forward again once ammo was expended (or couldn't retreat any more as the back of the battlefield got in the way). Hold and fire would be nice. Although I guess with good placing you could put your archers far enough behind the frontline that they'd move up for a few turns and then start shooting when the enemy got in range which would be a bit like hold&fire. |
Re: Set Battle Orders : More Options
Maybe if you could program your commander to give retreat order, and all troops under his command would retreat to the same province, avoiding the scattering. This would make all kinds of fire and flee tactics more useful.
I've always wanted more scripting options to make battle tactics more interesting. |
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Re: Set Battle Orders : More Options
I actually thought of making the same suggestion, it would make mobile archers a lot more useful. As it is now they rout to any number of different provinces and its a pain/disadvantage for using hit and run tactics.
But maybe this is WAD: think of how easy it would be to have constant skirmish battles where you have, say, 40 crossbowmen fire off a damaging volley and flee, arriving intact in a neighboring province only to repeat over and over again. My suggestion would be to give (if possible) this ability to retreat+reform only to FAST archers like horsebowmen and maybe some fast skirmishers but not to every unit and certainly not to mages. |
Re: Set Battle Orders : More Options
I would like the order -
Don't kill your Communion Slaves by casting Blade Wind at fleeing barbarians. <3 |
Re: Set Battle Orders : More Options
How likely is it for the devs to script new orders?
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It would be nice if troops had orders the same as commanders allowing 5 specific orders before a general order is followed. |
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