.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPMBT (http://forum.shrapnelgames.com/forumdisplay.php?f=78)
-   -   Smoke vs buildings (http://forum.shrapnelgames.com/showthread.php?t=40673)

Marek_Tucan September 30th, 2008 12:42 AM

Re: Smoke vs buildings
 
AFAIK lots of smoke shells actually contain small quantities of WP so it might be same same :)

redcoat2 September 30th, 2008 07:59 AM

Re: Smoke vs buildings
 
Quote:

Originally Posted by Listy (Post 641653)
Quote:

Originally Posted by redcoat2 (Post 641606)
I asked the question because I vaguely remember reading somewhere that the Russians used smoke shells (which are incendiary by nature) to set fire to buildings during the Chechnya War, especially during the Battle of Groznyy - which I played as a random battle the other day.

Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details ;)

I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.

iCaMpWiThAWP September 30th, 2008 09:19 AM

Re: Smoke vs buildings
 
Quote:

Originally Posted by redcoat2 (Post 641720)
Quote:

Originally Posted by Listy (Post 641653)
Quote:

Originally Posted by redcoat2 (Post 641606)
I asked the question because I vaguely remember reading somewhere that the Russians used smoke shells (which are incendiary by nature) to set fire to buildings during the Chechnya War, especially during the Battle of Groznyy - which I played as a random battle the other day.

Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details ;)

I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.

WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class

thatguy96 September 30th, 2008 03:01 PM

Re: Smoke vs buildings
 
Quote:

Originally Posted by iCaMpWiThAWP (Post 641724)
Quote:

Originally Posted by redcoat2 (Post 641720)
Quote:

Originally Posted by Listy (Post 641653)

Sure they're not talking about WP? Reporters are rather notorious for giving out the wrong details ;)

I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.

WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class

You could probably achieve the desired effect by just changing the class of the basic grenade to "Infantry Flame."

Also of note, the napalm class for aircraft isn't ruled by the 1 hex to the rear distance restriction that bombs and cluster munitions are (ie, if you make a bomb or cluster bomb using either of the relevant classes it will always drop behind the aircraft). What this means is that you can set napalm weapons to range +1 and actually get incendiary rockets, etc, with the napalm effects.

iCaMpWiThAWP September 30th, 2008 07:08 PM

Re: Smoke vs buildings
 
Quote:

Originally Posted by thatguy96 (Post 641802)
Quote:

Originally Posted by iCaMpWiThAWP (Post 641724)
Quote:

Originally Posted by redcoat2 (Post 641720)

I can’t remember how reliable my source was - as I said. It could have been a news reporter (i.e. unreliable) or it may have been a defence journal or Russian eyewitness account. The Russians certainly used WP in Groznyy. And, as Marek has pointed out, their smoke shells probably contained white phosphorus as well.

WP nades would be great in game, i'll try to make one, i guess that infantry flame is the class

You could probably achieve the desired effect by just changing the class of the basic grenade to "Infantry Flame."

Also of note, the napalm class for aircraft isn't ruled by the 1 hex to the rear distance restriction that bombs and cluster munitions are (ie, if you make a bomb or cluster bomb using either of the relevant classes it will always drop behind the aircraft). What this means is that you can set napalm weapons to range +1 and actually get incendiary rockets, etc, with the napalm effects.

Yeah, i play around the OOBs all the time i have a new idea

PanzerBob October 2nd, 2008 02:21 AM

Re: Smoke vs buildings
 
Quote:

Originally Posted by iCaMpWiThAWP (Post 641856)
Yeah, i play around the OOBs all the time i have a new idea

Let us know how that works out. FYI I believe there are several "flame" genades:mean: in winSPWWII, Germany comes to mind, but I haven't the game here to check.

This may interest you-Einstossflammenwerfer 46

http://www.geocities.com/Augusta/817...1.htm#einstoss

Bob out http://www.militaryimages.net/forums...s/10_5_133.gif

Griefbringer October 2nd, 2008 04:05 AM

Re: Smoke vs buildings
 
There are also "fire bombs" in SP:MBT - check for example the Demolition Teams for the country red. And amongst Insurgent Bands in the same OOB you can find Molotov Cocktails.

Griefbringer

iCaMpWiThAWP October 2nd, 2008 09:40 AM

Re: Smoke vs buildings
 
Quote:

Originally Posted by Griefbringer (Post 642165)
There are also "fire bombs" in SP:MBT - check for example the Demolition Teams for the country red. And amongst Insurgent Bands in the same OOB you can find Molotov Cocktails.

Griefbringer

There are fire bombs, gasoline bombs, whatever bombs, tb grenades, He/flame rockets, i'll just play around a bit

PanzerBob October 3rd, 2008 08:17 PM

Re: Smoke vs buildings
 
Don't get burned!!!:haha::haha::grenade:

Bob out :D

Djuice October 4th, 2008 11:00 AM

Re: Smoke vs buildings
 
Isnt there a bug with infantry flame causing 999 PEN against vehicles?


All times are GMT -4. The time now is 10:11 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.