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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Scout not able to move. (http://forum.shrapnelgames.com/showthread.php?t=40751)

Tifone October 7th, 2008 04:07 AM

Re: Scout not able to move.
 
Quote:

Originally Posted by Omnirizon (Post 643489)
I set this in EVERY game. it should be default. I don't know why it isn't

I agree. It's so damn useful. And even province names IMHO.

Edratman October 7th, 2008 06:25 AM

Re: Scout not able to move.
 
I never use province names. They make the maps too busy.

llamabeast October 7th, 2008 06:45 AM

Re: Scout not able to move.
 
Ooh yes, no province names for me. Definitely gets too crowded.

Connections are a must though.

Sombre October 7th, 2008 07:32 AM

Re: Scout not able to move.
 
I always turn on connections and income boxes.

Ballbarian October 7th, 2008 07:55 AM

Re: Scout not able to move.
 
Province names and connections are a must for me. :)

Tifone October 7th, 2008 08:09 AM

Re: Scout not able to move.
 
I find province names interesting for their flavour, and useful to understand immediately what is happening where, when I get random events - battles - talking with other players about borders... a bit of memorizing often occurs when you have the names always in your eyes while you plan/play your turn :)

Gandalf Parker October 7th, 2008 09:37 AM

Re: Scout not able to move.
 
Making it the default might be good since it would help new players.

But since I rarely use it now I would only want that if it was added as an option. So that people can turn it on/off as a default the way they can with windowed or full-screen mode, the click-sound volume, renaming, indept levels, Hall of Fame size, map settings etc. When I open Dom3 I have over a dozen defaults that I set automatically because I got tired of changing them for every game.

Bwaha October 7th, 2008 08:56 PM

Re: Scout not able to move.
 
Hi, it could be that the scout isn't activated. You have to have the unit highlighted to issue orders to it.:D


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