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Re: Multi-Heroes?
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I guess that the rest are only in that Worthy Heroes mod? I haven't had a lot of luck getting mods to work, but perhaps I'll try wrangling with that one, as it seems like a nifty feature... |
Re: Multi-Heroes?
How does the arrival of heroes work in regard to scales? Is it the base scale that matters? Or the current home province scale? Would the Lady of Fortune or Lord of Plenty gods increase your chance of getting a hero?
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Re: Multi-Heroes?
MA Man also has multiheroes IIRC, the Knights of Stone (think Knights of the Round Table).
If you like heroes, Worthy Heroes mod makes them, well, worthy. Much more fun in SP. Conceptual Balance changes so many things that you might now want to try it, but it can also be fun once you get the hang of it. |
Re: Multi-Heroes?
I know that Pythium has at least one multi-hero, the gladiator, or something. Not very good, but hey.
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Re: Multi-Heroes?
hmm my numbers might be correct but in my correct game with luck 2 going on over 60 turns and good dominion everywhere I've only gotten one with marverni an old man in the woods which doesn't add that much for me :D... dammit (with CBM 1.3)
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Re: Multi-Heroes?
Well it is indeed LUCK, so there's still a chance that you won't get them. You're just more likely too with a luck scale.
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Re: Multi-Heroes?
Only base scale matters. You have a base chance of 3%
Luck adds 1% per point Misfortune detracts 1% per point So only with Misfortune 3 would you have no chance of heroes. |
Re: Multi-Heroes?
MA Arcoscephale gets Oreiads as multiheroes I believe, or maybe thats only with worthy heroes (a nice mod even if you don't really care for Mods much - it just makes heroes a bit better and more varied).
Nice if you get one :) |
Re: Multi-Heroes?
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Re: Multi-Heroes?
Most are unique as far as the image and information. But they do tend to be thematic and match the nations general storyline. Such as Pangaeas Harpy Queen. It is a very different picture and description from the other harpies that Pangea gets.
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