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-   -   Utility: New version of catgod for Dom3.20 (http://forum.shrapnelgames.com/showthread.php?t=41029)

Gandalf Parker May 15th, 2010 10:06 PM

Re: New version of catgod for Dom3.20
 
Quote:

Originally Posted by Evil Dave (Post 745740)
Sorry, gents. The pretender files don't contain any mod information nor anything saying how many design points are left. :(

Thanks for checking for us. Its appreciated.

lch May 29th, 2010 11:28 PM

Re: New version of catgod for Dom3.20
 
No wonder, otherwise we wouldn't necessarily have have to see all those "gaah, I created the pretender with the mod (not) on, and now it gives a cheating error!" in CBM/Non-CBM and other games. Mods are only really checked for after a game starts. But good that Evil Dave can confirm this behaviour.

Gandalf Parker May 29th, 2010 11:57 PM

Re: New version of catgod for Dom3.20
 
On larger games Ive gotten in the habit of copying the 2h files to another directory and running a false start, then checking to see if there are cheat messages. Much easier that way then having people do a turn then find out someone wants a rollback or will go AI in the first turn


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