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Re: Game manual?
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Did you lose alot infantry or did your HQ's get beat-up? I have times where The AO barely survived,and was thankful to get a marginal to go on and fight another day:D |
Re: Game manual?
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OK, understand that this is the first battle I played to completion, and without reading the rules. I did run through the tutorial. The first (lame) attempt at a scenario, I never even attempted to use the "R" key...and really didn't have the concept of "command" down. As a retired Master Sergeant, I fully appreciate span of control, and command, control, and communications. I am pleased that these concepts are treated with the respect they deserve. So, in this first real attempt, this is how I purchased my forces: 40 x 40, heavily wooded, spotty fields offering decent fields of fire. 750 points, I am the Americans, January 1930. The points may not work out to be perfect, memory is tricky at my age..heh heh. One spotter aircraft Light tanks, a dozen or so. One company of leg infantry. Three mortars, 81's I think. Four machine guns, medium and heavy. Two scouts...on foot One arty spotter I had no transport (mistake #1), and had to leg it to the victory locations. There were two large groupings of flags, and I sent about 40% of my forces to each one, and kept a small reserve on the north-south road between the two areas, including all four of my machine guns. I sent two of my light tanks along the northern and southern roads, each generally oriented east-west. I found good locations just off the road for all four, and gave them instructions to not shoot until stuffses were within 4 hexes. Well...along the northern road, a TON of personnel carriers came along. BOOM! BOOM! BOOM! It took a couple of shots from the 37mm popgun to kill them all, and heaven knows how much infantry was killed along with them. This was the key to this game. I don't know how many points the AI spent on these APC's, but I never saw another one during the game. The northern vp area was eventually attacked, en masse, by fair number of infantry units, I would estimate about 20. I shifted my machine guns to the north, and found excellent fields of fire for each. My vp locations were on the west side of a major road, and any assault HAD to come across the road. They never made it...a PERFECT kill zone. I zeroed in my mortars on the other side of the road, and brought up the reserves. The AI had some artillery, and I used my A0 to un-suppress units just about every turn. This worked out pretty well. Don't know what I will try tonight, there is no way I am up to a campaign yet...have to figure out the mechanics. I have all the Combat Mission games, Advanced Tactics, and a slew of other games, but this one is the best, by far. |
Re: Game manual?
try fighting in the pacific, LOTS of wood, near 0 open ground, SMGs, satchels and grenades are you best friend there :D IF you play some allied nation, say usmc, you'll have more smgs than the japanese, giving you a better chance as you'll usually be fighting at 50 yards from your enemy, if not already on melee (get rangers/commandos/native troops for melee) :D
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Re: Game manual?
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Thanks Bob out:D |
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