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-   -   Warp Points - a conundrum (http://forum.shrapnelgames.com/showthread.php?t=41738)

Black_Knyght March 7th, 2009 01:28 PM

Re: Warp Points - a conundrum
 
Quote:

Originally Posted by Fyron (Post 678572)
Quote:

Originally Posted by Kana (Post 662190)
I think the problem is that you can't do opening and then closing on the same component. Once the WP opens, component destroyed.

You can take off the destroyed on use ability. Or include repair bays, to allow reuse after a turn.

Quote:

Originally Posted by Ages
I notice there are already unstable wormholes...

The ability does absolutely nothing.

I'd considered these, and may well end up going with this.


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