.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   SEIV (http://forum.shrapnelgames.com/forumdisplay.php?f=149)
-   -   Ship abilities & Troops (http://forum.shrapnelgames.com/showthread.php?t=41762)

geoschmo January 4th, 2009 12:29 AM

Re: Ship abilities & Troops
 
Quote:

Originally Posted by Black_Knyght (Post 663719)
It's strikes me as more than just a bit ironic that a GREATER amount of time has been WASTED here in the griping about and debating of the issue of multiple forum posts than that actually spent in ANSWERING the specific query post itself......:deadhorse:

That's just how Fyron rolls. The best thing to do is ignore his Emily Post comments and just respond to the actual feedback you get on your questions.

As dead as this forum is I don't know why anyone would try to lower the number of posts. :)

By the way, love the dead horse smilie.

Black_Knyght January 4th, 2009 01:01 AM

Re: Ship abilities & Troops
 
Quote:

Originally Posted by geoschmo (Post 663801)
That's just how Fyron rolls. The best thing to do is ignore his Emily Post comments and just respond to the actual feedback you get on your questions.

As dead as this forum is I don't know why anyone would try to lower the number of posts. :)

How Fyronic!:p

Quote:

By the way, love the dead horse smilie.
It seemed so very appropriate to the discussion at hand. ;)


In truth, I got involved with Space Empires a bit later than most, courtesy of Ragnarok, and started fiddling around with modeling and modding about the time SE5 was becoming the next big thing over the horizon.

I very much enjoy SE4, and love the idea of customizing it to fit an idea I have. I do greatly appreciate, certain nitpicking notwithstanding, all the helpful bits the more experienced players have given me, and may yet give.:)

Fyron January 4th, 2009 02:55 AM

Re: Ship abilities & Troops
 
Quote:

Originally Posted by geoschmo (Post 663801)
...Emily Post...

Alright Mr. Miller...

capnq January 5th, 2009 10:09 AM

Re: Ship abilities & Troops
 
Quote:

Originally Posted by Fyron (Post 663582)
especially for simple yes/no questions like this one that are not going to generate any interesting discussion

There is no way to predict how much discussion a seemingly simple question will generate, or whether the discussion will be interesting (which is purely subjective anyway).

Fyron January 5th, 2009 12:01 PM

Re: Ship abilities & Troops
 
If there is any doubt, a simple cross-link to help out the people wanting to help you is always the polite thing to do.

capnq January 7th, 2009 09:06 AM

Re: Ship abilities & Troops
 
It's also polite to include enough description of what the link is pointing to that people can tell that the link is relevant to the discussion, but you didn't show any evidence of understanding that in the other thread where someone called you out on your attitude on this "issue", either.

(I don't expect you to grasp this point, either, but I'm stressed out enough to need to vent. It's taking all the self-control I have to stay this civil.)

capnq January 7th, 2009 09:54 AM

Re: Ship abilities & Troops
 
On second thought, I'm just going to stop reading these forums for a while, before I'm provoked into posting something that deservedly draws a cooling-off ban. The signal-to-noise ratio around here has deteriorated to the point that it's too much hassle to even cherry-pick the threads that look like they might be worth the time it takes to load the page.

Fyron January 8th, 2009 03:03 AM

Re: Ship abilities & Troops
 
*hands out some senses of humor*

Black_Knyght January 8th, 2009 04:26 PM

Re: Ship abilities & Troops
 
Okay - now THIS is getting RIDICULOUS:doh: !!!

And - dear Fyron,despite your complaints about wasting people's time, it's interesting how much effort you personally have applied in this post to actually answering any questions, as compared the effort applied in pressing a petty point of personal dissatisfaction or simply needling others!

It seems to me it dramatically diminishes your point about multiple forum posts wasting peoples time, when you yourself choose so freely to waste others time in a post with your own soap-box grumbling and off-topic complaints.

IMHO, of course.

Fyron January 9th, 2009 12:39 PM

Re: Ship abilities & Troops
 
Let's please drop the ad hominems; they're not helping anyone.

The question in this post was already answered by others in the other place you made it. Answering it again here would have been a waste of everyone's time that could be avoided if a simple courtesy link is provided with the posts, which is the whole point. There is nothing personal or petty about this issue; many other people have voiced similar concerns about duplicating questions across multiple boards when it's come up in the past, here, on SEnet, and on se5.com. These are all volunteer forums, and it's impolite not to help others helping a person of their own good will.


All times are GMT -4. The time now is 04:32 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.