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Re: Searching for Blood Sites is superfluous !!
Sombre:
It can be pretty bad :) I put a fort once on disease site and I had old mages. It was really bad, fortunately in SP. Now in MP I have 6! provinces with death 3 scales around my capital. I really hope there are soem really really good sites there. |
Re: Searching for Blood Sites is superfluous !!
Correct me if I"m wrong -
but if you're seeing unrest, aren't the odds that you *don't* want to search there? Perhaps unless you can quantify the size of the unrest. My remembrance - faulty perhaps, is that the odds vastly favor a *bad* result. |
Re: Searching for Blood Sites is superfluous !!
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There are many things that can cause unrest. Events, spies, etc. |
Re: Searching for Blood Sites is superfluous !!
Gandalf, in MP, you have an opportunity cost. Like I said, my memory may be faulty but my remembrance is that on a probability basis you are more likely to get a villain recruitment or one of the purely bad sites.
There are some indicators that tell you to search a province.. order thats higher than your order, luck higher than your luck - sloth higher than yours. I'm just saying unrest higher than it should be probably is a waste of a search action - yes it can pay off big. But probabalistically, you'd be better searching elsewhere. I think. MP is all about squeezing the maximum probability out of every action. |
Re: Searching for Blood Sites is superfluous !!
I can see that as far as general searching. The OPs original thought Im guessing.
But in my case it was whether it was worth it for a primary strategic castle location. Id hate to wave off such a location just based on unrest which might have been temporary. I probably should mention to the lurkers that unrest is a false indicator in many of the games on my server. If I programmically alter the maps then unrest, defense, and who owns the white banners are some of the things I regularly alter. |
Re: Searching for Blood Sites is superfluous !!
That I'd agree with. I'd have to be pretty sure that unrest was site-driven before I chose not to build a castle at a strategic location.
And I might not care anyway. Dropping taxes will keep the unrest down to a level where it hardly affects building troops and if it's just holding a choke point I won't even care that much. A disease site would be more problematic. Or one of the holy fire type sites if I'm relying on demons/undead. |
Re: Searching for Blood Sites is superfluous !!
I once got three(!) of those sites that give you devils :D
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Re: Searching for Blood Sites is superfluous !!
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Re: Searching for Blood Sites is superfluous !!
Well back to the original poster, its always worth searching for blood sites if you are a blood nation. Well rare they are usually very powerful. I got a 40% blood site ( or thereabouts) in MP as MA Abysia, I was casting Horde from Hell for fun, cost about 27BS rather than 44BS (approx.), I quickly ended up with 1,000 imps and 40 devil thugs. That 1 magic site alone could well have won me the game.
Sadly, the hosts computer got nicked and the game ended before I could fully exploit the site.:( |
Re: Searching for Blood Sites is superfluous !!
Well, I would say that the Devil's Den by itself is a reason to do Blood-searching. Also, isn't the Vale of Infinite Horrors one of the few random ways to gain a Horror Mark? As such, knowing its location can be incredibly important.
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