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-   -   Vandron Shipset (http://forum.shrapnelgames.com/showthread.php?t=4247)

Andrés September 30th, 2001 05:54 AM

Re: Vandron Shipset
 
Oh and I'll add this race to my race directory as soon as possible.

Suicide Junkie September 30th, 2001 06:01 AM

Re: Vandron Shipset
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>well for the battlemoon i just added on to the starbase i guess i can make it more "moonish" instead. BTW what is the purpose of me making a battlemoon since it wont be used in the game?<HR></BLOCKQUOTE>Well, I am going to be one of the first to use your shipset, and I play P&N all the time.
Therefore, it will be used in the game. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

Also: battlemoons are mobile, and equivalent in battle to approximately 15 Dreadnaughts.

[This message has been edited by suicide_junkie (edited 30 September 2001).]

chewy027 September 30th, 2001 06:57 AM

Re: Vandron Shipset
 
ok i redid the battlemoon http://www.shrapnelgames.com/ubb/ima...ons/icon10.gif i think it looks pretty cool but thats just me also i redid the bases.

Andres thanks for the reminder i'll add those i next http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

chewy027 September 30th, 2001 08:21 AM

Re: Vandron Shipset
 
Ok added the mini pop pic. Is it finally done? Probably not depending on the response and feedback i get from everyone else out there http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

What do YOU think !!

Puke September 30th, 2001 10:01 AM

Re: Vandron Shipset
 
i think it looks pretty cool

------------------
"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)

Suicide Junkie September 30th, 2001 03:52 PM

Re: Vandron Shipset
 
I tried using the styletester this time, rather than looking at the pics individually, and there were two things I noticed.

1) Weapons platforms look smaller than troops.
2) Some masking problems on the ships:
- Most noticeable on the Heavy Carrier, and the Light Cruiser. The carrier's launch bays (I think), and stripes down the engine areas of the ships are going transparent, leaving holes in your ships. (see the attached screenshot to see what I mean)

That battlemoon has a nice look. Big and powerful despite being the same size image as everything else http://www.shrapnelgames.com/ubb/images/icons/icon7.gif.

Can't wait for the whole thing to be done.

Andrés September 30th, 2001 04:06 PM

Re: Vandron Shipset
 
Note that masking works different depening if user system is 24 bits or 16 bits color.
Make internal shadows a very dark grey, for example RGB 10,10,10 and backgroung perfect black.

The pop mini picture is 36x36, and there's no pop portrait picture. Rename it pop portrait and make a new 20x20 pop mini pic.

Andrés September 30th, 2001 04:08 PM

Re: Vandron Shipset
 
http://se4kdy.cyberwars.com/files/viewer22.zip

chewy027 September 30th, 2001 04:38 PM

Re: Vandron Shipset
 
Andres thanks for the viewer i fixed the pop pictures now http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

SJ i'll redo the platforms to make them look bigger but I can't really make the battlemoon any bigger unless I make the picture bigger than 128X128, and yeah the masking is a bit off i guess i'll fix that too. Thanks for the feedback keep it comin http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

chewy027 September 30th, 2001 06:49 PM

Re: Vandron Shipset
 
Ok the weapon platforms have been redone (and looking quite deadly http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif as well as the light cruiser and the heavy carrier (is it too big now?) http://www.shrapnelgames.com/ubb/ima...s/confused.gif

Also, i got bored and decided to show the fleet in action. Take a look at this cool pic I made. SJ you should especially like it http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif


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