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-   -   vs AI Tournament Concept (http://forum.shrapnelgames.com/showthread.php?t=42777)

Mobhack April 12th, 2009 04:34 AM

Re: vs AI Tournament Concept
 
Quote:

Originally Posted by Double_Deuce (Post 685372)
Quote:

Originally Posted by Mobhack (Post 685357)
This link is the war diary for a British regiment (3rd County of London Yeomanry). Some pages missing, but a blow by blow history of WW2.
http://www.warlinks.com/armour/3_cly/3cly_44.html

Action on that page begins post D-Day.

Other pages (links at bottom) cover other years (Nov 1941 on being somewhat intense).

Some entries give exact tank strengths & types at that date.
3 CLY seem to have used all the Desert types - Crusader through Stuart, Grant and Sherman.

Thats quite an extensive accounting of their actions. Thanks.

yep - even such gems as:
Quote:

26/8/42 50% of Officers on Staff tour of 7th Motor Brigade front. Capt. McLaughlan, US Army, evacuated with fever.
So US Army troops were on-strength in UK units before TORCH. (Presumably instructors on the AFV in question?).

nope - Tank Crews
Quote:

5/8/42 The Regiment moved to SIDI BISHR and were joined by a detachment of 30 US Army ORs (7 tank crews).
Andy

Imp April 12th, 2009 08:44 AM

Re: vs AI Tournament Concept
 
Cheers Andy every few months somebody asks a question & you give some intresting facts or titbits.

hoplitis April 12th, 2009 03:31 PM

Re: vs AI Tournament Concept
 
Quote:

Originally Posted by Double_Deuce (Post 685368)
...
Well, not sure its a "popular" subject, so it may be that we 2 are the only ones that would play it. :D I will check it out though.

As I said ..."unexpected" :)
Anyway, bottom line is I'll "eat" whatever you "cook"!

P.S. How about a Royal Navy or Marines"commando" campaign? Could include some low visibility scenarios, port raids, speerheading amphibius assaults and a variety of locations (Med, Norway, Pacific). You know, a "join the navy, discover the world ... and destroy it!" thingy! Or a SAS version, if you want to keep your feet dry... :)

Double_Deuce April 13th, 2009 07:38 PM

Re: vs AI Tournament Concept
 
Quote:

Originally Posted by hoplitis (Post 685456)
P.S. How about a Royal Navy or Marines"commando" campaign? Could include some low visibility scenarios, port raids, speerheading amphibius assaults and a variety of locations (Med, Norway, Pacific). You know, a "join the navy, discover the world ... and destroy it!" thingy! Or a SAS version, if you want to keep your feet dry... :)

That would require a lot more customization. Not sure the Campaign generator would be adequate. This means I would need to design all of the scenario's and maps from scratch although if kept on a small scale it might be worth the effort.

Truthfully, not long ago, I was considering something similar using a combined US, UK, Canadian special ops unit of about Company(+) in size. Something using a mixture of SAS, Rangers, Commando's and Airborne troops as the Core.

gila April 29th, 2009 01:00 AM

Re: vs AI Tournament Concept
 
DD,
I'd keep it Co.+ sized.
Just for simplcity and would garner more new players i think.
I'd play anything in WW2 though no matter how big:)

Double_Deuce April 29th, 2009 09:56 AM

Re: vs AI Tournament Concept
 
Quote:

Originally Posted by gila (Post 688426)
DD,
I'd keep it Co.+ sized.
Just for simplcity and would garner more new players i think.
I'd play anything in WW2 though no matter how big:)

Thats what I am thinking. The other one, using WinSPMBT, is going well but tracking the units damages and other information in the level of detail I am is kinda slowing things down.


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