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Re: LA Pangea - a rotten way to go green
Unsupported, manikin are not fabulous against regular troops, but with an early focus on alteration they rock something fierce. After the very early stages there's no reason to ever fight without mass protection and you should really have darkness for the big battles shortly. Those spells change the equation something fierce. You can often just overwhelm the bad guys 10:1 and not worry about it, but you don't need to count on it when you've got access to such fabulous force multipliers.
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Re: LA Pangea - a rotten way to go green
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Ie while Mass Protection is very nice, it also means others have reached spells that basically ignore their effect or vs fire spells make the manikin actually hurt more. Darkness *is* good, but then again it is quite hard to miss anything when half the map is full of undead manikin. Yes, there are counters to these counters, but there are counters to counters of the counters :) If the opponent is caught flat-footed with a mass-protected and Darkness shielded manikin force, so much better. But I think it is fair to assume it won't happen on a regular basis. Early on there are few counters to manikin (massed archers is nice, but as mentioned, minoutaurs will laugh themselves sick when they berserk trample through archers), and the manikin really get to shine vs early game tramplers, thugs and SC's (one unresisted hit is usually all you need, and you'll have loads of attempts). Thus I personally feel Carrion Woods is an excellent tool to help Pan survive through the early game, but from mid-game and on one should consider CW a nice bonus if it stays up, but rely on the more "conventional" tools. Still, very late in the game, if you succeed to "ambush" enemy SC's (tooled to meet other SC) with a humongous manikin force one might pull a final stunt. And as mentioned, those centaur manikin are very nice always, if one just gets a big enough force of them :) |
Re: LA Pangea - a rotten way to go green
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Really this is one reason I think carrion woods would be even better for EA pan, as the best counters for massed manikens are different than those for massed maenads. Just switch up your masses of buffed chaff depending on who you are facing. I wonder if someone could make a companion guide to this one dealing with carrion woods for EA/MA pan? |
Re: LA Pangea - a rotten way to go green
hey does carrion woods only produce critters in forests (is what I deduce from the reply on my previous post) I've not played this race or strat so I'm a nubbie on pan and carrion woods.. but this gives me a lot to work with :D
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Re: LA Pangea - a rotten way to go green
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In forests however random manikin are created. Most are still the basic manikin, then there are the even crappier wingless harpy variation (an undead harpy that can not fly, so it hops around with a massive tactical speed of 4 IIRC), the same chaff manikin as you get everywhere else but with different looks (probably so that you get some additional micromanagement hell as you can't select them all with double-click) awesome looking minotaur manikin (they look great, but they actually are just as crap as normal manikin, they just have a bit extra HP), wolf-manikin (fast manikins, good for flanking) and horse manikin (fast too, and they have half decent stats, so they actually are good). In forests you also have a chance to get the "I did just pee in my pants because of happines" -quality Elephant manikin (basically same stats as the Behemoth you can summon with Death magic) and Centaur manikin (sacred, Vine Bows, fast, good stats). |
Re: LA Pangea - a rotten way to go green
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And I think you left out the boar manikins (like standard ones but a little faster and with appalling MR) and bear manikins (huge HP and strength but dreadful MR again). Both are okay for sieging castles, but don't let them anywhere near a battle if the opponent can cast control undead. |
Re: LA Pangea - a rotten way to go green
Oh.It cost 90 gems to cast the CW spell now which make this strat hard to follow.
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Re: LA Pangea - a rotten way to go green
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Scraping up 90 nature gems with Pangaea in the early game is very easy. |
Re: LA Pangea - a rotten way to go green
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Just because Carrion Woods in vanilla is possibly the worst global in the game does not mean just moving it from Ench8 to Ench0 would have made it good :p When the price was 50 nature gems it was worth it, at CW at 90 gems makes Mother Oak the sane mans choice. Carrion Woods destroys the economy, so saying you get free units is untrue. You pay through your nose for those manikin created by CW. The extra gems is *the* reason to get CW up. If you want manikin troops, then the correct route is to summon the carrion commanders and let them reanimate masses of manikins. |
Re: LA Pangea - a rotten way to go green
Nod.
I have tried out one of my SP game.To collect so many nature gems in early is too hard.I even have the bad luck of no finding any nature site in the first year.But rather i find out many earth sites. Using so many nature gems to cast a GE which need a long time to take effect and will easily be dispelled make it a choice very unappealing. |
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