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Re: Summoning Healer Commanders
FQ is a nature entry into air. Plus elf archers.
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Re: Summoning Healer Commanders
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Jazzepi |
Re: Summoning Healer Commanders
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It all depends on what you need to do, but if you can't recruit healers and you need a durable, reliable 100 healer, the Mother of Serpents is the way to go. |
Re: Summoning Healer Commanders
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Re: Summoning Healer Commanders
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Fog Warriors? As per Edi's comment, that is not Healing either. ;) I didn't say the FQ is useless - but they are a crappy deal for a Healer. |
Re: Summoning Healer Commanders
I think most healers are crappy deals for healers, because honestly, what do you need healers for anyways? Maybe elephants? Or if your SC gets a bad break? Maybe to unfeeble-mind some of your retarded mind hunters? Or to fight off old age for crones for MA Man.
But really the game would need some cheap summons for healers to get that effect out of them. Jazzepi |
Re: Summoning Healer Commanders
I thought you couldn't heal old age afflictions?
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Re: Summoning Healer Commanders
Gift of Health and the Chalice can heal old-age afflictions. that's it.
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Re: Summoning Healer Commanders
Another good time to have healers is when you're fighting MA C'tis. That can save all sorts of grief.
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Re: Summoning Healer Commanders
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"Haha, he's only sending normal chaff against me!" *whack* "OWWW!" Assuming you can protect those troops, of course. This has more significance in SP games than MP, I guess, but the impact can be pretty big in SP at least. It is even more pronounced for nations that rely heavily on sacreds, especially durable sacreds. Such as Lanka, Niefel, Fomoria and a few others. |
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