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-   -   Basic modding Question: Adding a new ritual spell (http://forum.shrapnelgames.com/showthread.php?t=43127)

hEad May 14th, 2009 12:12 PM

Re: Basic modding Question: Adding a new ritual spell
 
Ah ha... got it working! Thanks guys for your help.

llamabeast May 14th, 2009 12:15 PM

Re: Basic modding Question: Adding a new ritual spell
 
Did you have to end the turn? I was about to suggest that. Spell modding doesn't seem to properly take effect until you've hit "End Turn".

hEad May 14th, 2009 12:54 PM

Re: Basic modding Question: Adding a new ritual spell
 
1 Attachment(s)
Quote:

Originally Posted by llamabeast (Post 690926)
Did you have to end the turn? I was about to suggest that. Spell modding doesn't seem to properly take effect until you've hit "End Turn".


To be honest - no idea. I think i pulled out the mod, closed down dom, restarted and reloaded and bingo.

Man you have to try out a blessed Burning one thug or 3, great fun!

I have started up a game with easy research and 70 magic sites so that there are enough gems for forging. There is something perversely enjoyable about thuging - this is going to amuse me for a while methinks. :)

heres the file if you want a whirl.


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