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-   -   truck trick vs pgm strikes (http://forum.shrapnelgames.com/showthread.php?t=43275)

Suhiir June 3rd, 2009 11:21 AM

Re: truck trick vs pgm strikes
 
God and the Air Force work in mysterious ways.

hoplitis June 3rd, 2009 11:26 AM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by Suhiir (Post 694236)
God and the Air Force work in mysterious ways.

And in the spirit of Suhiir's sigy, I'm not sure about God! :D

Skirmisher June 3rd, 2009 12:11 PM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by istol (Post 694193)
no point in banning trucks because they are needed to move artillery / aa guns etc around


There is also SP ARTY & SPAA (self propelled) no trucks needed.

Suhiir June 3rd, 2009 03:49 PM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by hoplitis (Post 694237)
Quote:

Originally Posted by Suhiir (Post 694236)
God and the Air Force work in mysterious ways.

And in the spirit of Suhiir's sigy, I'm not sure about God! :D

The true measure of anothers intelligence is how much they agree with you.

Wdll June 3rd, 2009 05:02 PM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by Skirmisher (Post 694241)
Quote:

Originally Posted by istol (Post 694193)
no point in banning trucks because they are needed to move artillery / aa guns etc around


There is also SP ARTY & SPAA (self propelled) no trucks needed.

Sometimes below par.

Skirmisher June 3rd, 2009 05:31 PM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by Wdll (Post 694270)
Quote:

Originally Posted by Skirmisher (Post 694241)
Quote:

Originally Posted by istol (Post 694193)
no point in banning trucks because they are needed to move artillery / aa guns etc around


There is also SP ARTY & SPAA (self propelled) no trucks needed.

Sometimes below par.


Perhaps but both parties would be affected by the rule.

It's up to you as the commander to "pick it up a notch" and get it done with less than desirable equipment.

Marcello June 4th, 2009 01:14 PM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by Imp (Post 694142)
Its the way it works, gun or missile rounds often pass straight through soft targets doing little damage unless hits a strong point like the chasis

With kinetic rounds yes. Something like a M829A1 or even just some plain bullets could hit a truck and pass throught without hitting anything of vital and trasmitting little energy to the target, thus doing little damage. However large,
blast-fragmentation warheads which are typical of air to ground ordnance are definitively bad news for softskins.
Cars don't look good after an Hellfire hit for example.

Note that decoys are often used in war, the use of trucks in this manner might be interpreted as such.

c_of_red June 4th, 2009 01:20 PM

Re: truck trick vs pgm strikes
 
Another solution is to turn off your PGM if there is a truck around.
IIRC, the game is hard coded to make trucks a priority target for an air strike. I seem to remember this from a thread at the blitz.
At the time the Cammo Boys thought it would be to much work for too little gain to change it. That was years ago (ver 2.1?) and things do change.
It isn't that big a deal. You won't lose any games over it. If you think you will, then you are wrong. Trucks are extremely valuable IF they are used properly. Use them like APC's and you will get hurt.

hoplitis June 4th, 2009 01:52 PM

Re: truck trick vs pgm strikes
 
Quote:

Originally Posted by Marcello (Post 694415)
...
Note that decoys are often used in war, the use of trucks in this manner might be interpreted as such.

And the cavalry were known to occasionally eat their horses but that doesn't mean that they didn't need proper supply eh!:D

The "humble" truck is a valuable commodity in any army. No need to rationalize an aspect of the game that might be not so realistic....

BTW Marcello, "decoys" is a very interesting idea to include in a scenario design! :up::up:


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