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Re: truck trick vs pgm strikes
God and the Air Force work in mysterious ways.
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Re: truck trick vs pgm strikes
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Re: truck trick vs pgm strikes
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There is also SP ARTY & SPAA (self propelled) no trucks needed. |
Re: truck trick vs pgm strikes
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Perhaps but both parties would be affected by the rule. It's up to you as the commander to "pick it up a notch" and get it done with less than desirable equipment. |
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blast-fragmentation warheads which are typical of air to ground ordnance are definitively bad news for softskins. Cars don't look good after an Hellfire hit for example. Note that decoys are often used in war, the use of trucks in this manner might be interpreted as such. |
Re: truck trick vs pgm strikes
Another solution is to turn off your PGM if there is a truck around.
IIRC, the game is hard coded to make trucks a priority target for an air strike. I seem to remember this from a thread at the blitz. At the time the Cammo Boys thought it would be to much work for too little gain to change it. That was years ago (ver 2.1?) and things do change. It isn't that big a deal. You won't lose any games over it. If you think you will, then you are wrong. Trucks are extremely valuable IF they are used properly. Use them like APC's and you will get hurt. |
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The "humble" truck is a valuable commodity in any army. No need to rationalize an aspect of the game that might be not so realistic.... BTW Marcello, "decoys" is a very interesting idea to include in a scenario design! :up::up: |
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