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Re: Some thoughts on improvements to the game
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Regarding point (2),it's not graphic. It's a simulation on a terrain, but graphics don't matter. Problems happen when units get killed and you want to regroup. If the forward left part of the unit has been killed and they want to stay in square, then units from left back and right must move left and forward to fill the gaps. I don't think Illwinter's ever going to do something like that. |
Re: Some thoughts on improvements to the game
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Re: Some thoughts on improvements to the game
I'm very new here so excuse me, just an idea, but I think it would be nice:
Sets of items, much like in Diablo II, could confer really interesting boni. Consider, for example, a Lesser Item, a cap (call it: Tarnhelm) which requires N2A1 to build and offers some protection against lightning and darkvision; consider a Greater Item, a cape (call it: Mist Pelt) which requires E3N1 to build, and offers some frost protection and small magic resistance; consider another Greater Item, a ring (call it: Seal of the Secret Priests), it costs S3W2 to build and it gives its wearer a nice patrolling bonus and immunity to rituals which pick the wearer up and transport him somewhere else (friend or foe). (Just off the top of my head, and I didnt think of balanced costs right now). But if you wear ALL THREE TOGETHER you unlock a "set", say, "Disguise of the High Priests", and you get, in addition, stealth +5. (Or whatever.) (I realize Stealth is too nice an attribute to get so easily, hence my requirement of many different paths for all 3 of the set and the necessity to block a misc, body, and head slot.) I can imagine that this could be made in a patch? Just an idea... |
Re: Some thoughts on improvements to the game
The mechanics are already in -> Axes of Rulership.
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Re: Some thoughts on improvements to the game
Plus you get Awe+0 as a side effect of dual wielding the Twin Spears (leadership+100).
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Re: Some thoughts on improvements to the game
Wow! I missed those! Maybe when I am big and strong I will mod my "Disguise" and other sets if I figure out how it works?
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Re: Some thoughts on improvements to the game
Sadly there's very little you can do with item modding.
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Re: Some thoughts on improvements to the game
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As to filling gaps, if you define a unit entity then a massive loss in, say, teh middle would lead to a recalculation of unit facing length/depth. Its not like troops don't move to close holes in the line in shock combat - having a hole punched in your line is bad for you. It means the enemy can separate you and defeat you in detail. |
Re: Some thoughts on improvements to the game
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If an army is short on food it eats supplies that are tagging along rather than starving. Quote:
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Re: Some thoughts on improvements to the game
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