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-   -   Noob question - scripting (http://forum.shrapnelgames.com/showthread.php?t=43465)

Frozen Lama June 30th, 2009 06:38 PM

Re: Noob question - scripting
 
Quote:

Originally Posted by thejeff (Post 698808)
False.
1 gem per level is a hard limit. Base spell cost, level raising, fatigue reduction, all of it.
The 2b priest king should not be able to cast it at all.

A 3B mage could cast it, but not use any extra slaves to reduce fatigue.

could you explain that? i know its possible to use 6 or more gems on a spell. i assumed he was saying 3 for the spell, 1 for the level, and 1 for fatigue right?

Skinu June 30th, 2009 11:17 PM

Re: Noob question - scripting
 
Thanks for the help.

MaxWilson July 1st, 2009 12:00 PM

Re: Noob question - scripting
 
Quote:

Originally Posted by Frozen Lama (Post 698825)
Quote:

Originally Posted by thejeff (Post 698808)
False.
1 gem per level is a hard limit. Base spell cost, level raising, fatigue reduction, all of it.
The 2b priest king should not be able to cast it at all.

A 3B mage could cast it, but not use any extra slaves to reduce fatigue.

could you explain that? i know its possible to use 6 or more gems on a spell. i assumed he was saying 3 for the spell, 1 for the level, and 1 for fatigue right?

It is only possible to use 6 or more gems on a spell if you are level 6 or higher. Doesn't matter if they're for the spell, for level, or for fatigue reduction. A B3 spell that costs 400 fatigue can't actually be cast by a B3 caster, for example, because he can't use enough gems.

-Max

Ironhawk July 1st, 2009 12:48 PM

Re: Noob question - scripting
 
I dont think fatigue level impacts the ability to cast a spell, only the mages path level and the cost. If you cast a spell that would cost a mage more than 200 fatigue, they go all the way to 200 and the rest just vanishes.

Sombre July 1st, 2009 01:02 PM

Re: Noob question - scripting
 
It does impact whether the AI is willing to cast it or not,... but perhaps it doesn't consider current fatigue level in that calculation. Certainly I have seen fatigued mages fire off spells that knock them out entirely, once off their script.

thejeff July 1st, 2009 01:58 PM

Re: Noob question - scripting
 
I think you're missing the connection. Fatigue doesn't impact the ability to cast a spell, but the spell also costs a gem/slave for every 100 fatigue. That's how the gem cost is determined.
Thus "A B3 spell that costs 400 fatigue can't actually be cast by a B3 caster", not because he'll have too much fatigue, but because 400 fatigue means it costs 4 slaves and a B3 mage can only use 3.

Frozen Lama July 1st, 2009 08:05 PM

Re: Noob question - scripting
 
thanks, i never knew that

Sombre July 2nd, 2009 07:12 AM

Re: Noob question - scripting
 
Quote:

Originally Posted by thejeff (Post 699034)
I think you're missing the connection. Fatigue doesn't impact the ability to cast a spell, but the spell also costs a gem/slave for every 100 fatigue. That's how the gem cost is determined.
Thus "A B3 spell that costs 400 fatigue can't actually be cast by a B3 caster", not because he'll have too much fatigue, but because 400 fatigue means it costs 4 slaves and a B3 mage can only use 3.

Who me? No, I'm well aware of that.

Ironhawk July 2nd, 2009 01:14 PM

Re: Noob question - scripting
 
No I think he was talking to me Sombre. I was also aware of the connection b/w 100+ fatigue and gems, if not the specifics. However I opted to answer the question in what I felt would be the best way for a new player to look at it. After all, how many of them are going to mess with mod commands and need to know of the aforementioned connection.

thejeff July 2nd, 2009 01:51 PM

Re: Noob question - scripting
 
I wanted to be more explicit, since Ironhawk's response would imply to someone who didn't know the connection that Max was wrong and a B3 caster would be able to cast a 400 fatigue spell.
You were both right, and I figured you knew that, but in the context of the discussion it seemed misleading.
I probably should have said "leaving out the connection" instead of "missing".


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