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Re: Complete newbie can't get a scenario made to save his life ...
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It really is a good idea to read the Game Guide (AKA "Manual") to find out about the game! - See the Section entitled "Main Game Screen", and the box describing the buttons available. Press the Link on the Left Hand Side of the display marked "Main Game Screen" to get to this section. - Either press the blued link in that box marked Editor or the LHS link marked "Scenario Editor"... - Quote:
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So A) Purchasing is much the same as in regular games, which you will already have played before jumping into scenario design. Try reading the section of the Game Guide entitled "Purchase Screen", if not familiar with that process. B) Deployment/placement Is basically the same as you are used to from playing a standard game. If not familiar, then read the GG section "Deploying Units". Also see the box with the extra deployment screen features available to you described in the Scenario Editor help section. C) Eventually, you may want to try waypoints in your scenario design. For experienced designers only - see the GG section entitled "Waypoints". If you have not played any normal battles, then do so to gain familiarity with purchasing and placement etc. Main Menu Screen -> Battle Button -> etc (see the GG link "Playing a Single Battle" for help) Andy |
Re: Complete newbie can't get a scenario made to save his life ...
Thank you both for your patience. My confusion is coming from the fact that it seems to me that there are two different ways to get to the editor ... from the main play game screen, then also from the tab that says utilities. I do see the troop purchase screen in the help docs obviously, but it did not see specific instructions as to how to get to that screen ... I will read everything more thoroughly after the kids are in bed.
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Re: Complete newbie can't get a scenario made to save his life ...
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External extended map editor help is in the "CD Extended features" section of the GG ... Scenario Editor <> Either map editor Map Editor -> Manipulates map data. Map editor is a completely separate routine. E.g - launch a generated battle and then use "view map" and then use the edit map key. You are now calling the internal map editor screen to edit the prospective map for the forthcoming game, but you are not in the scenario editor. Scenario Editor -> Edits Scenario data, (Buy troops, place troops, set V-hexes, edit units, Set formation reaction turns, set start line for user campaign scenario, etc) of which the map data is only a single (large) data block. (Maps can be saved off individually). Scenario Editor includes a link to call the internal map editor (just like the view map function) , but when you are editing a map - you have temporarily left the Scenario Editor. However, casual users tend to refer to "The Editor" as the inclusive set of (Scenario Editor + Internal Map Editor). Andy |
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