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Re: Survival
I support the call for more available pretender chasses.
In particular, the existing chasses are heavily skewed to nature, earth, and death for non-rainbows with magic paths and mobility. Some pretenders to round out the magic diversity a little more would be nice. In particular, water and fire are really missing anything resembling a decent bless chassis. (Astral and Blood can do it on an immobile pretender chassis as i recall, not looking at it right now, and who blesses air?) When you best option for a water bless (of any strength) is the cold mage rainbow chassis... |
Re: Survival
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Re: Survival
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Re: Survival - Now 1.11
so, how about that MP game hEad?
if you can add in one more nation, we could have an awesome 4 player game. me and trumanator are both itching to try it out competitivley. Edit: one thing though- why the 25% on the recruitable mages? this just means that you get a bunch of useless pathless guys. maybe make them 100% S. this makes them work, and also makes it so you don't need to take S on your pretender or risk not being able to sentience anything. |
Re: Survival - Now 1.11
bump for my game
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