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Re: Forge of Godhood - recruiting
Are stats on or off?
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Re: Forge of Godhood - recruiting
I had an idea... maybe you could come up with a mod totally disabling non-capital sites and at the same time doubling the gem income of capitals? maybe that would be even true-er-er to the vision I am guessing you had in mind for this game?
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Re: Forge of Godhood - recruiting
OK, count me officially in. God, this should be a crowd pleaser for the sacrifice crowd
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Re: Forge of Godhood - recruiting
Wow, intense! I'm on the fence.
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Re: Forge of Godhood - recruiting
Around twenty players on Aran? That sounds insane.
I'm interested. We could place bets on nations with these settings. Blood nations (Abysia) anyone? |
Re: Forge of Godhood - recruiting
Quote:
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Re: Forge of Godhood - recruiting
blood nations will be pretty insane with no gems... hrmmm
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Re: Forge of Godhood - recruiting
Blood hunting is tied to site frequency. Has anyone tried it on a map with zero? Sorry, I don't have time now.
This game sounds fun, but I can't join. :( |
Re: Forge of Godhood - recruiting
I am in, thanks for organising.:)
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Re: Forge of Godhood - recruiting
You'd be better off calling this game Sacreds Ahoy!
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